They nerfed rapid fire too much C/D

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  3. They nerfed rapid fire too much C/D
3 years ago#1
In this game compared to other CoD games I mean


C
Only for SMG's though. It's still viable on LMG's


3 years ago#2
The idea of SMGs in this game having un-nerfed Rapid Fire makes me cringe. D, itwas nerfed for a damn good reason
3 years ago#3
Honestly I forget it's even in the game. Just like how I realized yesterday there's no masterkey either.
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GT: Noitrez
3 years ago#4
D, rapid fire was retarded
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3 years ago#5
Considering how most attachments aren't that useful in comparison to a un-nerfed rapid fire, D.
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GT: OhBlivEeUn
I whine and cry about BO2 yet play it more than anything else. :(
3 years ago#6
C

i like guns that actually feel powerful and have kick that stops you from going full auto, i dont know why they just didnt give you like 3x vertical kick
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GT: Extract Hz
3 years ago#7
BipBapBam posted...
Honestly I forget it's even in the game. Just like how I realized yesterday there's no masterkey either.


No Masterkey was heartbreaking.
The first Black Ops was the game in which I have my highest KDR in the series, and it was the only game with good underslung shotty. I don't think this is a coincidence.
3 years ago#8
C.

I didn't really think RF was broken in Mw3 and idt it would be broken in BO2 either.
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3 years ago#9
C. A bit too much range taken off. Still should be a range penalty, but 60%? That's a bit too far.
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3 years ago#10
PFFFF, there is nothing about smg's that got nerfed too much. Plenty that could stand to BE nerfed though.
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All's fair in love and war, kid.
  1. Boards
  2. Call of Duty: Black Ops II
  3. They nerfed rapid fire too much C/D

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