System Update And Cod Update. Whats changed?

#1dso5000Posted 2/19/2013 8:08:43 AM
Does anyone know?.
...Why Fhy...
gt- i Assist Alot
#2Gunther482Posted 2/19/2013 8:11:22 AM
I've been looking around for a few minutes now and as far as I can tell the info hasn't been released yet.
#3dso5000(Topic Creator)Posted 2/19/2013 8:53:46 AM
....wonder what they did away with
...Why Fhy...
gt- i Assist Alot
#4fakesoundofprogressPosted 2/19/2013 8:55:18 AM
no idea about the system update but the BO2 stuff is listed here
#5EvanVanVanPosted 2/19/2013 12:14:51 PM
fakesoundofprogress posted...
no idea about the system update but the BO2 stuff is listed here

Game Update Notes: Feb. 19, 2013
Fixed an issue with the Skulls Camo Challenge for the RPG unlocking by using other weapons in conjunction with the RPG.

Wow, so glad I got my RPG triple kill done before they patched this...It's really going to suck now...
#67th_streetPosted 2/19/2013 7:16:57 PM
Fixed an issue with the Skulls Camo Challenge for the RPG unlocking by using other weapons in conjunction with the RPG.

I JUST got that last night (unlocking diamond camo for my launchers) using that method. Really glad I didn't wait.
This is game "F-A-Q's" not "faks."
FAQ is an initialism, not an acronym, so you don't say the word people!
#7NyangasmPosted 2/19/2013 7:18:06 PM
The Xbox update was just some needless Dashboard changes I believe.
#8Kyu_NinJaPosted 2/19/2013 7:32:10 PM
The YouTube application looks different, kinda better, but they took away showing how many videos a channel has before you had to select it.
OT: I still can't wait till the next Minecraft XBOX360 Edition update. Enderdragon, here I come..
3DS FC: 2664 - 3403 - 8887
GT: KiddBlackard
#9David94MustangPosted 2/25/2013 1:56:59 PM
This is what I found on the update

Party Members now appear on the mini map as purple when colorblind assist is turned on.
Added hint text tool tips for map voter buttons.
Multiplayer Issues Addressed

Resolved a known issue with stats resets caused by a failed save process, indicated by receiving a “Persistent Rank Data has been corrupted” error message. Further information can be found here on the Customer Support site.
Fixed an issue where players could lose functionality and have a blurry screen after viewing a Gamer Card during the round-ending killcam at the end of the first round of a round-based game.
Addressed an exploit where players could gain XP privately without matchmaking.
Addressed an issue where the player's EMP grenade blast would cancel out the effects of an enemy's EMP.
Players will no longer fly into the air when knife lunging other players on certain types of inclines.
Addressed multiple exploits where players could clip into and shoot from within certain areas on Downhill.
Fixed an issue with the Skulls Camo Challenge for the RPG unlocking by using other weapons in conjunction with the RPG.
Addressed an issue with taking control of an AGR while next to a friendly player causing loss of functionality for firing rockets.
Resolved an issue where spectating would default to 3rd person even though it had been disabled if the player was previously spectating in 3rd person.
Resolved an issue with dog spawns in Slums.
Fixed an issue joining Split Screen bot games in-progress when the host had altered party privacy settings.
Addressed an issue where players could not link their Twitch account in the Multiplayer Party Lobby Options menu.
Fixed an issue where the player may not die by the train running over them in Express.
Players in a Split Screen game can no longer access the MP Pause Menu during the round ending killcam, the final killcam, or after the game has ended.
Addressed an issue in the Split Screen Pause Menu where the Game Mode below the map was being cut off.
The System Link/LAN Party server list now sorts the available games by Host name.
Players can no longer set their Clan Tag in non-Public Match lobbies if they haven't reached the unlock level for the Clan Tag feature.
Addressed an issue where the Expert Challenge Calling Card was not appearing for the Peacekeeper in the Combat Record after completing all the Peacekeeper challenges.
Players with Level 1 profiles will now see their XP bonus in the After Action Report after a League Play match.
Resolved an issue where the damage feedback sound was not occurring for the Combat Axe or cluster bomb from the Hellstorm Missile.
Addressed an issue where the UAV Scorestreak was not being called in for Multi-Team Hardcore matches.
#10David94MustangPosted 2/25/2013 1:58:02 PM
Here is the rest of the update info

Addressed an issue where the mini map for tablet Scorestreaks would not appear on the tablet under certain round transition conditions.
Resolved an issue with care packages bouncing unusually high.
Fixed an issue where players could not accept invites from the Xbox 360 Dashboard.
Addressed an issue where players with the Riot Shield could survive dog attacks while prone with the Riot Shield on their back.
Rapidly pressing the Swap Weapons button no longer inverts the player model’s left hand with the M8A1 equipped.
Resolved an issue where the lobby score for the winner of a Gun Game match didn’t match the ending score of the match.
Addressed an issue during rewind in Theater Mode where the waves in Hydro were jittering while the flood is occurring.
Fixed an issue in Downhill with the light effects on the gondolas not appearing after a Host Migration or round change.
Players can no longer get out of the map in Downhill by going prone and getting run over by the gondola in the station.
Dead bodies no longer float if the player dives to prone into a gondola just before getting hit by it.
Players can now earn the Thief Challenge if they use Black Hat to steal an enemy care package.
Resolved an issue where the Equipment statistics for the Smoke Grenade were not accurately reflecting in the Combat Record what was achieved in game.
Fixed an issue in Mirage where players could fall outside the map by diving to prone through a section of door on the Southeast side of the map.
Addressed an issue where players could get on top of a tent in Grind.
Fixed an issue in Grind where the player could see outside of the map.
Addressed exploits where the Dragonfire could get under the map in Mirage and Hydro.
Gameplay Balancing

Reduced the red flash damage indicator when using the Toughness Perk.
Reduced Guardian damage in Hardcore modes.
Zombies Issues Addressed

Addressed an issue where the players could not access the in game store.
Addressed a long black screen issue while players watch the Intro Zombies movie when loading System Link / LAN Party games.
Players will no longer be seen clipping into the concrete when sliding from the Green to Orange building in Theater Mode on Die Rise.
Fixed an issue in Zombies Theater Mode where the Who’s Who swirly vision can be seen for players who are not in the mode when switching from players who are.
Addressed an issue for Split Screen users on Turned Diner in Theater Mode where the eye glow was missing from zombies when viewed in third person and jumping to start.
Disappearing fog addressed in Theater Mode when flying through the laboratory in Tranzit.
Fixed a spawn issue for players in Die Rise that spawn on top of the escape pod after a host migration in a 2+ player game.
Players will no longer be given momentary control of a character before being put into spectator mode when Hot Joining a Custom Game on Nuketown.
Addressed an issue where players had in-game functionality during the loading countdown timer on Tranzit if a Host Migration occurred during the first 5 seconds of a game.
Player names will now appear above players when in spectate mode upon hot joining a custom Grief game mode.
Fixed an issue where Zombies were not spawning in after a Host Migration in a Bus Depot standard match.
Addressed issue where Sliquifier would create too many slippery spots.
Addressed an issue in Turned where Zombie vision would disappear after several host migrations occurred.
Addressed an issue where the players controller would vibrate for a long duration after the player hot joined a game of Tranzit