Tips on getting 25 kills/0 deaths?

#1_Xymemaru_VPosted 2/19/2013 1:33:41 PM(edited)
I'm trying to get the reaper emblem.

Does it only count for gun kills or would nades and claymore kills also count towards it? I know score streaks don't count.

And do I only need to get it once to get the emblem or is it a challenge where i need 3 25kills to get?

Most I've gotten is 15 kills but I die or game ends before I could get more

Any tips would help
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#2shadowsofdawnPosted 2/19/2013 1:25:06 PM
All equipment kills count. I got it in a game where I had a ridiculous connection advantage, I was using the remington and spamming betties all over the place using scavenger.
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#3GameFan692Posted 2/19/2013 1:27:00 PM
The TDM challenge is to get one brutal medal in TDM (25 kills w/o dying) and you also get an emblem for doing it in any game mode. However, for the nuclear title it is 30 kills w/o dying. Scorestreaks kills don't count towards it. Not 100% sure about equipment though......
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#4QualiTPosted 2/19/2013 1:29:19 PM
Hello there! First off, I would like to say that getting this is no easy task, but its not impossible!

I reccomend playing Kill Confirmed/ this gives you extra score when you pick up tags.
Next you should run these scorestreaks; UAV- Counter UAV -Orbital VSAT.
The idea is you, constantly know where your opponents are, whilst jamming there radar with your CUAV. Once your VSAT fades, you should have a counter UAV and UAv ready to go, to provide constant recon.

For a class setup, I reccomend a silenced SMG/AR (guns like AN94 work well, or whichever gun you are most comfortable with) and fast mags (i would reccomend stock over fast mags on assault rifles).

Perkwise i would use Hardline, Toughness and Dexterity/Engineer.

You may use the following 4 points however you want.
I suggest using a perk wildcard (on something that suits your playstyle, scavenger, Flak Jacket, come to mind as good options) and using a lethal (c4/betty perhaps) and a tactical to round off the class (shock charge/concussion).

good luck!
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#5pdt149Posted 2/19/2013 1:35:04 PM
QualiT posted...
Hello there! First off, I would like to say that getting this is no easy task, but its not impossible!

I reccomend playing Kill Confirmed/ this gives you extra score when you pick up tags.
Next you should run these scorestreaks; UAV- Counter UAV -Orbital VSAT.
The idea is you, constantly know where your opponents are, whilst jamming there radar with your CUAV. Once your VSAT fades, you should have a counter UAV and UAv ready to go, to provide constant recon.

For a class setup, I reccomend a silenced SMG/AR (guns like AN94 work well, or whichever gun you are most comfortable with) and fast mags (i would reccomend stock over fast mags on assault rifles).

Perkwise i would use Hardline, Toughness and Dexterity/Engineer.

You may use the following 4 points however you want.
I suggest using a perk wildcard (on something that suits your playstyle, scavenger, Flak Jacket, come to mind as good options) and using a lethal (c4/betty perhaps) and a tactical to round off the class (shock charge/concussion).

good luck!


Mostly agree, but I'd ditch Hardline in favor of a perk that will keep you alive. Greed with FJ + Ghost saves you in a lot of situations where you might normally die.

But definitely run those KS, there is no point in running lethals, especially ones that require you to be away from the action.
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#6puzzlefitePosted 2/19/2013 2:55:55 PM
pdt149 posted...
QualiT posted...
Hello there! First off, I would like to say that getting this is no easy task, but its not impossible!

I reccomend playing Kill Confirmed/ this gives you extra score when you pick up tags.
Next you should run these scorestreaks; UAV- Counter UAV -Orbital VSAT.
The idea is you, constantly know where your opponents are, whilst jamming there radar with your CUAV. Once your VSAT fades, you should have a counter UAV and UAv ready to go, to provide constant recon.

For a class setup, I reccomend a silenced SMG/AR (guns like AN94 work well, or whichever gun you are most comfortable with) and fast mags (i would reccomend stock over fast mags on assault rifles).

Perkwise i would use Hardline, Toughness and Dexterity/Engineer.

You may use the following 4 points however you want.
I suggest using a perk wildcard (on something that suits your playstyle, scavenger, Flak Jacket, come to mind as good options) and using a lethal (c4/betty perhaps) and a tactical to round off the class (shock charge/concussion).

good luck!


Mostly agree, but I'd ditch Hardline in favor of a perk that will keep you alive. Greed with FJ + Ghost saves you in a lot of situations where you might normally die.

But definitely run those KS, there is no point in running lethals, especially ones that require you to be away from the action.


I don't think you can ditch Hardline. As important as staying alive is getting to VSAT is just as important. UAV is worth it too. CUAV isn't. Based on my experience it gets shot down way too early. At least UAV gives a general location of everyone before getting shot down.
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#7_Xymemaru_V(Topic Creator)Posted 2/19/2013 4:17:26 PM
Any suggestions on gamemodes or maps that this is best tried on?
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#8gameflakPosted 2/19/2013 4:23:57 PM
Tip 1: Shoot first.

Tip 2: Don't miss.
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#9Astro_B0mbPosted 2/19/2013 4:25:43 PM
Spawn trap demolition.
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#10Solstice_Posted 2/19/2013 4:44:41 PM
shadowsofdawn posted...
All equipment kills count. I got it in a game where I had a ridiculous connection advantage, I was using the remington and spamming betties all over the place using scavenger.


I went 35-0 on a demolition game in standoff. I never got the reward. So either my games jacked up, equipment kills don't count, or going over 25 kills with no deaths is not allowed between split rounds.
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