why is zombie mode in this considered awful in the game

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User Info: zymmys

zymmys
4 years ago#1
none of my friends like it
Work smarter Not harder

User Info: Rikiaz

Rikiaz
4 years ago#2
Because it's cool to hate new things.
In death lays ecstasy, in undeath lays immortality

User Info: __redxiii__

__redxiii__
4 years ago#3
Rikiaz posted...
Because it's cool to hate new things.


This exactly.

User Info: possession

possession
4 years ago#4
Too many changes at once, probably. Took me forever to get used to it.
Games that need a new entry: Nightmare Creatures, Fear Effect, Gungrave, BloodRayne, Mirror's Edge, Primal Rage

User Info: HeartlessCharms

HeartlessCharms
4 years ago#5
Rikiaz posted...
Because it's cool to hate new things.


So the glaring flaws and terrible game design aren't why?
All I have in life is my new appetite for failure.

User Info: 3edgy5you

3edgy5you
4 years ago#6
Idk I just picked up this game and I'm liking zombies so far. It's pretty challenging.

User Info: Rikiaz

Rikiaz
4 years ago#7
HeartlessCharms posted...
Rikiaz posted...
Because it's cool to hate new things.


So the glaring flaws and terrible game design aren't why?


What flaws and terrible game design? The only thing I don't like is the lava on Green Run. Other than that I love zombies.
In death lays ecstasy, in undeath lays immortality

User Info: Keyblade9000

Keyblade9000
4 years ago#8
Shoebox-sized maps(bus depot on survival is smaller than Natch Der Untoten)
Not changing my sig 'till Kingdom Hearts 3 comes out.
Started 2-14-13

User Info: CaffeineSnorter

CaffeineSnorter
4 years ago#9
Tranzit is terrible and all the survival maps that came with the game suck.
Did you sleep with a moderator's girlfriend? without her consent?-red255
Keeping the community happy since 2011.

User Info: kingekinge

kingekinge
4 years ago#10
To me it's all the little things. Having to stand right up against a wall in just the right spot to buy ammo is just plain stupid, not challenging.

Other things like if a teammate is being hit their white arrow doesn't change color to let you know anymore. The lava, fog, generic locations, lack of new wonder weapons.

The new map is definitely a huge step in the right direction but I don't care for all the map hazards. There ideas of 'difficulty' seem more like repetition and annoyance rather than fun innovation.
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