because infinite sprint mixed with Dexterity's "hurr durr im recklezz" shoot-off-the-sprint ability would make a lag-infested game that much more annoying --- Advertising signs, they con you into thinking you’re the one That can do what’s never been done, that can win what’s never been won
#12BipBapBamPosted 2/26/2013 4:09:23 PM
Also, I think just dropping the EMP/CUAV immunity would be better than giving it to Engineer. It's already one of the most useful and used perks it doesn't need any buffs, plus it would just make CUAV super useless. Tac Mask can keep the EMP grenade immunity though. --- Victory is my destiny. GT: Noitrez
#13JonnywestsidePosted 2/26/2013 4:10:51 PM
Just stop EMP having an effect on people they're not robots. EMP nades are powerful enough making shortwork of any equipment and streaks within a 1/4 map radius.
EMP systems should destroy all enemy equipment, streaks and block the radar. Equipment can not be used while EMP is up. Not counter-able just like the vsat.