Oh yeah, I'd meant to ask about the SF as well; how does it do as a bursting gun?
I'm a two attachment guy. Gotta have my lethal and an EMP.
I hated the burst on the SCAR - if you want to play with a burst then there are at least 2 assault rifles that do the job 100 times better - M8A1 and SWAT.
Good point. --- What would happen if I hired two private investigators to follow each other?
#16gameflak(Topic Creator)Posted 3/9/2013 11:10:10 AM
Quickdraw, Stock and Grip for me. The Grip is the only one that is iffy, some people notice a difference and some don't when using it.
I mostly notice the effect of grip on the full-auto ARs with the longer range shots. That's where you'll notice the slight center speed increase. Up closer, it doesn't make a noticeable difference. --- What would happen if I hired two private investigators to follow each other?
#17Knightmare1128Posted 3/9/2013 12:26:25 PM
RDS/grip/suppressor --- You only wake up when you sleep
#18majorgalaxyPosted 3/9/2013 12:37:49 PM
suppresor stock and extended mags.
your welcom --- A book worth reading is A hitch hikers guide to the galaxy both good and funny GT:MayorofEarth2
#19KirbixPosted 3/9/2013 12:44:19 PM
If you want a suppressed AR, the Scar is hands-down the best candidate.
It's not really a great attachment on most guns in this game, but the Scar, SMR & Mk48 all use it really well. --- Signatures that consist of quotes are bizarre- you could falsify a quote and no one would know.-Jesus
#20JonnywestsidePosted 3/9/2013 12:46:02 PM
Silencer is definately a good choice probably the only AR i would put it on. it has good range anyway so its barely effected. Plus your fire rate is slow so you don't want to be giving your position away and get rushed by SMGers.