what do you want in CoD Ghosts?

#1DraconilianPosted 4/29/2013 8:05:34 AM
Other than the obvious, new engine, better map design, any particular shake ups to the formula? Perk suggestions? Gun/attachments? New killstreaks? Fire away.

personally, I want more aesthetic customisation for, well, everything. My gun, character, and optics. Lemme choose between the rounded reflex sight we have now and the square one from mw2 dammit!
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#2MissElenaPosted 4/29/2013 8:09:56 AM
Justice for all.
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#3Aether_LyricPosted 4/29/2013 8:13:22 AM
No deathstreaks
Better gun balance than MW3
Specialist

= immediately a good game
#4GamingFoolDanPosted 4/29/2013 8:27:15 AM
Something, just anything that will make me feel like I'm not playing the last 4 CoD games.
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#5Draconilian(Topic Creator)Posted 4/29/2013 8:27:18 AM
Aether_Lyric posted...
No deathstreaks
Better gun balance than MW3
Specialist

= immediately a good game


I think deathstreaks are fine if it doesn't help you get kills

juiced for instance was a good one that should stay instead of lightweight. I think there should be one that gives you killstreak immunity for 5 seconds upon spawn as well.

other than the mp7 mw3 had fair enough balance too. Considering map sizes at least.
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#6thedeerzordPosted 4/29/2013 8:28:34 AM
A good campaign.
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#7OuragonPosted 4/29/2013 8:33:05 AM
Netcode improvements. No theater & split screen if necessary to make that happen.

Gun balance. We don't need 8 smgs. We need 5 distinct smgs with strengths and weaknesses.

Larger, more open maps, with more "power positions."

Netcode.

Focus on perk balance. If we aren't bringing back stopping power, there must be a different check to the stealth perk. Recon works, as does the ghost/cold blooded split.

Netcode
#8ih0tfireiPosted 4/29/2013 8:35:30 AM
-MW2 or cod 4 hit detection.
- Aim assist removed when firing any gun from the hip.
- Only 1 small map(like hijacked) and more vertical maps.
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#9Draconilian(Topic Creator)Posted 4/29/2013 8:36:23 AM
Ouragon posted...
Netcode improvements. No theater & split screen if necessary to make that happen.

Gun balance. We don't need 8 smgs. We need 5 distinct smgs with strengths and weaknesses.

Larger, more open maps, with more "power positions."

Netcode.

Focus on perk balance. If we aren't bringing back stopping power, there must be a different check to the stealth perk. Recon works, as does the ghost/cold blooded split.

Netcode


I agree completely, but theater and splitscreen have no correlation to netcode.
the new engine should help a lot.
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Welcome to GameFAQs, where everyone's an analyst and facts don't matter.
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#10Aether_LyricPosted 4/29/2013 8:37:07 AM
Draconilian posted...
Aether_Lyric posted...
No deathstreaks
Better gun balance than MW3
Specialist

= immediately a good game


I think deathstreaks are fine if it doesn't help you get kills

juiced for instance was a good one that should stay instead of lightweight. I think there should be one that gives you killstreak immunity for 5 seconds upon spawn as well.

other than the mp7 mw3 had fair enough balance too. Considering map sizes at least.

Juiced is still dumb, it makes you impossible to hit and is a disaster combined with IW's revenge spawn system

MP7 wasn't the problem with MW3's gun balance, it was the PP90 and ACR