Oblivion is a pretty old game, and I'm sure any sort of gun in the game would be way OP. --- "You know, I'm sick of following my dreams, man. I'm just going to ask where they're going and hook up with 'em later." -Mitch Hedberg - GT Skillz MC
Extended B23r 7 kills per magazine Chicom 9 - 12 kills per magazine
Reload Speed Chicom ~2.1s Fast Mags cuts off ~1/3 Chicom ~1.4s
Extended Reload B23R ~1.793s
The chicom is practically recoil free which is a lot better than the B23R. It has slightly better irons than the B23R. It's also got a large muddled flash which is very easy to see through while the B23R has a terrible solid flash right in front of the iron/sight while also having the barrel move up over your view.
Fire rate B23R 1022 with mandatory delay Chicom 1250 with no delay
Chicom damage 33
The B23R only has a per bullet damage advantage.
33 damage means minimum 2 bursts to kill, meaning 6 enemies dead per magazine max. --- Now playing: MW2 and BF3 Premium. Member of the MW2 master race. #Salute if you are too.
33 damage means minimum 2 bursts to kill, meaning 6 enemies dead per magazine max.
The original version, that I cut and pasted from, contained that these situations rarely happen. I also mentioned that the chicom has a headshot multiplier bringing down 4 shot kills to 3 shots.
I didn't feel the need to say that it's even harder to make sure the last 2 bullets after the kill need to hit another target, then after that kill the last bullet needs to hit another target, and then after finally killing that target the cycle need to continue until the magazine is empty. It's already crazy enough trying to get 7 kills with an extended B23r. I also didn't mention bullet piercing through players because I'm not sure how the mechanic works. --- Ad Hominem.