How would YOU design quests?

#1L0ZPosted 5/4/2012 8:19:55 PM
Change this formula Kill X of this enemy Collect Y from this enemy and turn into Z NPC.
#2FouCapitanPosted 5/4/2012 10:10:30 PM
Make it actually feel like an Elder Scrolls game and have the quests send you down into old dungeons and ruins to find treasures.
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Killing means never having to say you're sorry.