How would YOU design quests?

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3 years ago#1
Change this formula Kill X of this enemy Collect Y from this enemy and turn into Z NPC.
3 years ago#2
Make it actually feel like an Elder Scrolls game and have the quests send you down into old dungeons and ruins to find treasures.
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Killing means never having to say you're sorry.
  1. Boards
  2. The Elder Scrolls Online
  3. How would YOU design quests?

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