Ryo_HazzukiPosted 5/5/2012 10:42:24 AM | I wish they would keep the physics engine for the game. It would actually seperate it from other MMO's out there, but I know they won't for the sake of framerate. It'll be kind of odd killing things in cyrodill without they rolling down hills and falling off cliffs. --- Terry: "Well...I guess there's more to school boy than meets the eye." |
ShibutoPosted 5/5/2012 3:05:32 PM | The physics are fine... --- I own all 3 systems therefore I am unbiased: 360 > PS3 >> Wii -Bill Gates Son |
InfernalDragon5Posted 5/5/2012 11:47:36 PM | ^Lol, implying that Hero Engine has a physics engine. --- COD:WaW FC: 442557127173 Pokemon SS FC: 1462-8589-4263 |
TheRunner PDPosted 5/6/2012 5:55:52 AM | If anyone remembers Hellgate: London, that game had ragdoll physics similar to TES, so it's possible. --- http://cbssports.com/images/blogs/joe-paterno-passes-away-eof.jpg RIP, Joe Paterno. Legends never die. |
dekouPosted 5/6/2012 6:35:26 AM | Physics engines are fine in MMOs when they're on the client side of things. Mobs could drop their loot as a bag where they're killed and ragdoll away without affecting the world. |