What this should have been

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3 years ago#1
Features:
- Guild Wars - ish instanced game where each map can contain max 16 characters. This to be sure that everything will be real-time and no turn based bull"""" comes into play.
- Extremely large landmass unseen in any MMO very similar to what we saw in Daggerfall containing all the lands of Tamriel, much of it random generated.
- Region vs Region PVP with territorial disputed areas (Which players can take control of). All landmass is geographically linked correctly.
- Player housing within cities
- Quests will be oriented for max immersion
- No voice acting for anything except the main storyline
- Extremely in-depth customization options with selection of all races
- Levelling system similar to TES that is no slower than the SP games, more focus on extreme variation so players are inclined to replay again and again.
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planed scaped
DA3 will definitely be like DA2. But more polished, even more casual, and sales will be equally low and Bioware will be like durrrr?! hurrrr?!
3 years ago#2
But it isn't so no need to preach it...
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I own all 3 systems therefore I am unbiased: 360 > PS3 >> Wii -Bill Gates Son
3 years ago#3
Bumping this up for some serious opinions
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planed scaped
DA3 will definitely be like DA2. But more polished, even more casual, and sales will be equally low and Bioware will be like durrrr?! hurrrr?!
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  3. What this should have been

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