Played the demo my god it sucks

#41PeachyK33nPosted 4/2/2013 6:15:51 PM
Blocking is for chumps.
"Everybody is a book of blood; wherever we're opened, we're red." -- Clive Barker
#42NatatteruPosted 4/2/2013 6:45:06 PM
From: OmegaPillow | #001
No block button? It takes less skill holding back, you have to transition your index to block, then back to face buttons that's skill. Not holding back.

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#43Yargitsu99zPosted 4/2/2013 6:47:19 PM
Looks like it sucks.
[Expletive deleted at request of Gamefaqs]
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#44Dersu_UzalaPosted 4/2/2013 6:49:44 PM
Button-press instant supers are almost as bad an idea as stage hazards. At least the latter can be turned off.
#45Louis_KooPosted 4/2/2013 6:51:15 PM
The demo doesn't suck but the game seems very mediocre
#46xXxSuQingXinxXxPosted 4/2/2013 6:52:10 PM
Joke Topic?
PSN: Su-Qing-Xin
I like to play video games.
#47OmegaPillow(Topic Creator)Posted 4/2/2013 7:53:09 PM
PeachyK33n posted...
Blocking is for chumps.

This is why most capcom games are utter failures , why take this approach? Now I can't do my turtle tactic , my only tatical strategy to set up combos
Psn: An_Axe_Murderer 360: An Axe Murd3r3r capcoms defense force damage control on sfxt::
#48Dersu_UzalaPosted 4/2/2013 7:59:50 PM
Samurai Shodown III and IV had an "expert" mode that disabled blocking but gave you infinite rage mode. It sucked.