GT footage of early game play, havent watched it all yet so spoler alert

#1TottentanzPosted 10/25/2012 12:30:26 PM
http://www.zeldainformer.com/news/comments/zombi-u-early-level-developer-walkthrough


It seems to be just early footage of the tutorial portion of the game, but I havent seen it all yet.
#2Tottentanz(Topic Creator)Posted 10/25/2012 12:38:36 PM
Dont read if you dont want game spoilers on content revealed.

Ability to use barricade doors confirmed.

Eating rats and ravens may give you health or hurt you depending on if they are infected as well or not, so it is a gamble.

Showed off loot pickup for a gun upgrade.

Being lazy so not posting everything.
#3Tottentanz(Topic Creator)Posted 10/25/2012 12:49:43 PM
Next clip, dont read if you dont want spoilers of the early bits:

Confirmed sewer shortcut system, instant travel making this kind of like a hub world

Confirmed to be quite open world, but the guy guiding him didnt let us see how far you can explore

Barricades need to be removed mini game confirmed

Punkstyle zombie had something weird about him, would appreciate thoughts.

Setting zombies on fire right in front of you confirmed to not always be smart.

Flares are a nice trick to buy some time to sneak by; wonder if they got inspiration from the Walking Dead.
#4Nerwrax15Posted 10/25/2012 1:51:18 PM
This game is sounding sexier and sexier.
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#5robirminghamPosted 10/26/2012 4:26:29 PM
Tottentanz posted...
http://www.zeldainformer.com/news/comments/zombi-u-early-level-developer-walkthrough


It seems to be just early footage of the tutorial portion of the game, but I havent seen it all yet.


Cool link, thanks for sharing.

There was some good info there. This game seems like it'll be really difficult. The lighting makes things so hard to see, and adds to the suspense no doubt!
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#6Ezekiel_25_17Posted 10/28/2012 1:26:32 PM
One very, very minor thing that bugged me in the second video was how that zombie spotted the player on the balcony and then started path-finding his way around to reach him. I'd kind of like it the zombies were actually mindless enough to just head directly in your direction when you're in their line of sight.
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#7awesomephatmanPosted 10/28/2012 2:27:12 PM
Ezekiel_25_17 posted...
One very, very minor thing that bugged me in the second video was how that zombie spotted the player on the balcony and then started path-finding his way around to reach him. I'd kind of like it the zombies were actually mindless enough to just head directly in your direction when you're in their line of sight.


So that, instead of maneuvering around objects in the environment, they'd just kind of get stopped by walls, and stand there moaning at you?
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#8Ezekiel_25_17Posted 10/28/2012 2:40:45 PM
From: awesomephatman | #007
So that, instead of maneuvering around objects in the environment, they'd just kind of get stopped by walls, and stand there moaning at you?


If the path clear path toward you isn't straightforward, yeah. Navigating around simple objects, sure, but you never seen those zombie movies where the zombies just sort of claw at you from the other side of a chain-link fence? Or crowd around on the ground gawking and grasping toward a survivor on the rooftop?
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#9awesomephatmanPosted 10/28/2012 2:43:29 PM
Ezekiel_25_17 posted...
From: awesomephatman | #007
So that, instead of maneuvering around objects in the environment, they'd just kind of get stopped by walls, and stand there moaning at you?


If the path clear path toward you isn't straightforward, yeah. Navigating around simple objects, sure, but you never seen those zombie movies where the zombies just sort of claw at you from the other side of a chain-link fence? Or crowd around on the ground gawking and grasping toward a survivor on the rooftop?


What about my post implies that I haven't?

That's exactly what I thought you meant, and I was picturing those movies in my head as I typed my reply. So yes, we were on the same page.
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#10Ezekiel_25_17Posted 10/28/2012 2:47:03 PM
From: awesomephatman | #009
What about my post implies that I haven't?


Sorry, it sounded like you were challenging my post by pointing out how absurd it'd be.
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