Any tips on Octopus Dance?

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__Gaminator__
Posted 1/5/2013 6:13:19 PM
I originally had some difficulty, but now I have all five stamps. What may be throwing you off is not the wrong direction (it gives you quite a bit of leeway), but getting the timing perfect. Press the control stick in the direction very quickly, and figure out exactly when you need the click of the control stick to match with the beat. (A little before/after/etc). Hope this helped!
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Bear in my oatmeal!
GEKGanon
Posted 1/8/2013 5:28:29 PM
The timing is a pain in the ass. I get a LOT of perfects, so it isn't that hard, but it is frustrating because there have been many times where my hands have that big, perfect spark, not the tiny little spark, and it STILL will say OK! Then I'm like, "What the hell?! Every single move had that DING and the big spark, how was that only OK?!"
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Steam Name: gekganon
Luigi_Fan2
Posted 1/8/2013 5:40:00 PM
I practiced a fair bit and finished the finale. I think it was a combination of timing and accuracy. I get perfects about half of the time now.

By the way, does the accuracy affect whether you get an OK or perfect? Could it a balance between your timing and accuracy that determines your ranking?
Wugaza
Posted 1/13/2013 4:56:37 PM
__Gaminator__ posted...
I originally had some difficulty, but now I have all five stamps. What may be throwing you off is not the wrong direction (it gives you quite a bit of leeway), but getting the timing perfect. Press the control stick in the direction very quickly, and figure out exactly when you need the click of the control stick to match with the beat. (A little before/after/etc). Hope this helped!


Would the last stamp trigger if you get the first 50 perfects and made some mistakes on the extra course (First 5 stages 10 for each, and extra)?
banjo kazooie
Posted 1/13/2013 7:58:12 PM
The 50 Perfects stamp only requires 50, and in no way requires any particular sequence. You could try to get most of them in the bonus stage if you really wanted to. Or you could try for the first 50 as perfect. Or you could do what normal people do, and just keep trying, always aiming for perfect on everything, and only restarting if there's not enough chances left to get 50 perfects.
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*(int *)nullptr = 0;
http://me.veekun.com/blog/2012/04/09/php-a-fractal-of-bad-design/
diteo3DS
Posted 1/13/2013 9:45:56 PM
so it is not 50 in a row??
banjo kazooie
Posted 1/13/2013 10:10:59 PM
It is not 50 in a row. You can submit that to the cheats section under your own name, if you want, IDC.
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*(int *)nullptr = 0;
http://me.veekun.com/blog/2012/04/09/php-a-fractal-of-bad-design/
diteo3DS
Posted 1/14/2013 4:39:25 AM
i do not need to post it as long as I know it for myself, thanks for the tip!
Wugaza
Posted 1/15/2013 8:17:54 PM
Luigi_Fan2 posted...
I practiced a fair bit and finished the finale. I think it was a combination of timing and accuracy. I get perfects about half of the time now.

By the way, does the accuracy affect whether you get an OK or perfect? Could it a balance between your timing and accuracy that determines your ranking?


I'm having that same issue, too. There are times when I get a perfect spark on all 3 beats, and times when I get that perfect spark on the first 2 beats and then all of a sudden, I just get a random ding on that 3rd beat. Why is that? It happens to me consistently where on stage 1, I get 8 out of 10 moves because I seem to randomly get a "Ding" noise.

Is there a specific timing I'm suppose to do to get a perfect spark?
banjo kazooie
Posted 1/15/2013 8:53:34 PM
If I had to guess, I'd say that your sense of timing for how long a beat is is very slightly shorter or longer than what it actually is, and it's causing you to drift away from the correct timing, which only matters when your timing is slightly off to start with. The human mind is not exactly the optimal tool for precise timing.
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*(int *)nullptr = 0;
http://me.veekun.com/blog/2012/04/09/php-a-fractal-of-bad-design/
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