Finally some info interview link inside

#1fceurichPosted 2/19/2013 2:31:11 PM
no co-op or multiplayer really sucks but hopefully single player is massive http://gamerfitnation.com/2013/02/the-walking-dead-survival-instinct/2/
#2LeanaunfurledPosted 2/19/2013 3:38:39 PM
Things that interest me:

-AI equipment
-Can send AI out on missions
-Stealthy element (though I've known that one from the beginning)

I just have a feeling I won't be disappointed with this one.
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#3Yorkshire_14Posted 2/19/2013 4:05:12 PM
I'm glad there's no multiplayer. Split Screen co op would have been ok though I guess.
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#412ehstevePosted 2/20/2013 6:19:51 AM
Anything on the console variants for graphics?
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#5midnyghtsson265Posted 2/20/2013 7:19:23 AM
No one is asking the most crucial question for me. How big is the map and is it open world or not. They aren't really talking about the right stuff yet. Sounds similar to the structure of state of decay.
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Dragon's Dogma, Red Dead Redemption, Grand Theft Auto IV, Elder Scrolls: Oblivion, and Minecraft...5 of my favorite games ever.
#6tzar_666Posted 2/22/2013 4:28:53 PM
co op and multiplayer.. mmmmm. i dont like eather. lets wait for more information
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#7midnyghtsson265Posted 2/22/2013 5:11:17 PM
I think I was wrong about the State of Decay comparison. State of Decay is a true open world game, although i'm curious to see exactly how big it is (thats what she said).

This game won't be open world I don't think, after hearing a few interviews. More linear style gameplay.

This makes me sad. I imagined a large map and total freedom with a great story and survival elements.
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Dragon's Dogma, Red Dead Redemption, Grand Theft Auto IV, Elder Scrolls: Oblivion, and Minecraft...5 of my favorite games ever.
#8JkoolPosted 2/25/2013 5:26:50 AM
Yea I could care less about MP unless it is co op, herd mode co op or split screen.
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