New YoshiP interview reveals shocking info

#1BibikiBayBoyPosted 12/4/2013 5:26:17 AM
Me translated

- Patch 2.1 has over 300 hours gameplay
- Confirmed Leviathan hard and extreme mode in 2.2
- Extreme Mog King in 2.2
- Ramdom matching for PvP but static party possible
- PVP is 4v4 (but 8v8 is possible in future)
- Possible flag capture in future (new PVP rule)
- Housing content is so big it took 9 months to code, almost like expansion disc
- 2.1 patch note will have 35000 characters
- Possible hybrid role in the work for 8 man party
- He won't make contents that favor one job.
- He said Hallowed Ground is too good it makes WAR look bad
- He said healers hate WAR because no mutual understanding about healing
- Average iLevel will be in UI
- AIL 50 needed for crystal tower
- Need or Greed has limit use in crystal tower, if you get item you must wait 1 week
- Extreme primals is one quest, one time a week
- Duty Roulette: Low level gives 200 Allagan Philo and 10 Mytho, but limit once a day
- He wants players to get Darklight easier
- Clear Stone Vigil to unlock Beastmen daily quest
- Extreme primals drop accessories
- Sirius will be hardrst 4 man dungeon
- Plan to raise level cap in 2.2
#2SightoPosted 12/4/2013 5:31:17 AM
Which part did you find shocking?
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#3IsiliaPosted 12/4/2013 5:36:50 AM
Glad his philosophy on WAR has changed to "Bro do you even WAR?" to "Healers do you even heal WAR?" <_<

Guess an additional question I have on the tower is whether or not you can relot a gear if you change jobs in the crystal tower. Might be answered somewhere else if someone can clarify.

Pretty decent changes overall. I'm surprised to hear he wants to raise the level cap, however. Didn't think it would happen so early.
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#4benjjjaminPosted 12/4/2013 5:37:01 AM
Awesome. Extreme primals and twintania plus or minus housing isa good endgame for 3 months.

Interesting that they're going loot lock in CT.

I'm holding all myth purchases till the update. That settles that.
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#5SteadySharkPosted 12/4/2013 5:38:24 AM
Raising level cap in 2.2? RIP me. (All DoW/DoM 50 atm)
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#6Fourth_BonkuraPosted 12/4/2013 5:55:23 AM
That's mostly good but

- Need or Greed has limit use in crystal tower, if you get item you must wait 1 week


What?
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#7OtakuGameraPosted 12/4/2013 5:56:28 AM
wow, all the other news is just icing on the cake compared to the last one. RAISED LEVEL CAP? LETS GO~~~~~
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#8SteadySharkPosted 12/4/2013 5:58:58 AM
Fourth_Bonkura posted...
That's mostly good but

- Need or Greed has limit use in crystal tower, if you get item you must wait 1 week


What?


I agree, that's just a stupid idea. It'll get to the point where nobody will be able to get anything. lol
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#9t 002 TyrantPosted 12/4/2013 6:00:13 AM
Level-cap increase in 2.2 doesn't sound appealing.. With the game's structure, I can't see it adding too much.

...

And if they do it, they'd better buff all the luminary tools to match *shakes fist*.

The housing content thing being that in-depth makes me super-exc... oh wait... FC ONLY! So... **** that. As far as I'm concerned ATM, that was a complete waste of development time.
If/when personal housing comes, then we'll see if it was worth it.

Nothing else really meaningful.
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#10SirHakadoPosted 12/4/2013 6:00:51 AM
Raised level cap? Ugh...
More grinding, do not want.
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