Does anyone know if this game has what I think is called "rubber band AI" where your opponents suddenly catch up if you are ahead or slow down if you drop too far behind. I have very little driving skill but I would like to win or lose on my own merits.
I don't see much if there's any. Opponents will get far ahead if you do poorly and far behind if you do well. If there's a bunch of opponents clumped, they will bump each other and slow accordingly. Never understood the need to rubber band (and it'd be especially unnecessary in a game with a rewind feature).
I don't see anything at all. Rubberband AI is why I could barely tolerate NFS: Hot Pursuit, and I only played NFS: Most Wanted for like 30 minutes before listing it on eBay. To me, this feels like a better polished NFS game without the garbage rubberband AI.
I don't think its in this game, especially since there have been several races where I win by 5+ seconds, including a few where I win by 8-10 seconds.
There is definitely rubber band AI. I got WAY far behind on a 1v1 race against the AI (I spun and sat there in frustration for a few seconds). I then proceeded to run him down in less than 3 seconds, and he was doing about 50 MPH just riding, I could see him from 1/2 - 1 mile away I thought he had crashed until I got closer and saw he was just hanging out, as soon as I got and blew his doors off, he sped back up and was right on my tail.
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