High sales do not mean something is a "quality" product. Low sales do not mean it is an "inferior" product. Sales don't matter in judging an individual's opinion. Unless there is a poll conducted by a company or whatever on the general public, it's speculation on part of the person making the claim "No one wants this game/Everyone loves this game."
Otherwise, Avatar is one of the best movies ever made and Twilight is one of the best movies this decade.
And Justin Bieber one of the best artists. --- Waiting for: Ni no Kuni - Support this awesome gem. http://www.youtube.com/watch?v=3kUPIPBDA-I
#43gwoodtamuPosted 9/13/2012 1:36:53 PM
Yes, and no.
#44Vaanelo99Posted 9/13/2012 1:38:57 PM
Best example I can think of is Okami. Fantasic, beautiful, fun, heart-warming, memorable game that blows the XIII series out the water (though that's not a difficult feat) and yet it sold poorly. --- ROFLMFAOMGWTFBBQuina
#45Lelouch71Posted 9/13/2012 7:57:38 PM
If a game sells a lot, it's popular. If a game doesn't sell a lot, it's not popular.
High sales doesn't indicate good quality. Low sales doesn't indicate bad quality. Sometimes bad games sale a lot. Other times amazing games are incredibly niche. --- "When you come at the king you best not miss"
#46heartlesshero17Posted 9/13/2012 8:15:01 PM
I am glad somebody knows about the ORC stuff aside from me. Not a hater, but that game has many quality problem that makes me wonder why Capcom let them even it sell it in that condition.
And yeah Tiael Xenoblade did sale better then the last story despite being under the same amount of marketing. But that game had something the last story didn't.
An extremely positive reaction from fans. Word of mouth helped that game greatly. Sadly I felt that could have also done better with better marketing as well. Still did better then the last story. --- I'll eat a sock if VersusXIII is actually a mind blowing game. -PainsPerception