ReBranding

#1Ken_FightmasterPosted 9/13/2012 5:39:37 PM
the reason why this is called Lightning Returns FFXIII is because sales of the sequel were less than expected.

i can guarantee this was called FF13-3 during its development. i suspect SE is trying to rebrand this so they can convince people to buy their product.


despite the quality the sales figures dictate FF13 wasnt exactly what the fans wanted, FF13-2 was even less well received. this has nothing to do with the game's overall quality or whether you liked it or not.

now they want to make ff13-3 relevant and get people interested... ok make it an action rpg and make lightning the main character since she is the fan-favorite.

this is all about trying to get the audience (and possibly new audience) re-interested in the game.


now consider that the whole project of ff13 was put into production before there was even a story, characters or battle system. the game was developed by the art department first, not by level designers or story writers. this is emphasized by the linear level design and lack of cohesive narrative. Now compounded by the fact the producer himself had admitted that they made enough content to make a game and sequels. (this was during the pre release days of the 1st FF13.)

13, 13-2 and Returns are all made with game assets made back during the development of original 13.

makes sense to see how fast lightning returns has been announced when ff13-2 isnt even a year old.
#2MalakTawusPosted 9/13/2012 5:54:54 PM
The main reason imo is that SE is creating this game in a way that for the people that followed FFXIII and FFXIII-2 it's basically FFXIII-3, BUT at the same time they want to convey the concept that this game can be played and enjoyed as a stand-alone-game, so that basically it's not necessary to have played the first two games to be able to enjoy LR.

In fact it's surely not a coincidence that during the presentation they have underlined very well this fact.
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"Remember, you can make anything as idiot-proof as you want, they'll just build a better idiot...."
#3Vaanelo99Posted 9/13/2012 5:56:43 PM
MalakTawus posted...
enjoyed as a stand-alone-game, so that basically it's not necessary to have played the first two games to be able to enjoy LR.


So pretty much a slap in the face to those who played the first two and wanted a direct continuation?
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ROFLMFAOMGWTFBBQuina
#4MalakTawusPosted 9/13/2012 6:18:25 PM
Vaanelo99 posted...
MalakTawus posted...
enjoyed as a stand-alone-game, so that basically it's not necessary to have played the first two games to be able to enjoy LR.


So pretty much a slap in the face to those who played the first two and wanted a direct continuation?


Ehm, i said clearly (well, SE said it actually) that this game is INDEED a continuation of the story,so the ones that have played the first two games will be able to see how the story continues after FFXIII-2.


People make it sees like this is something strange that has never happened,lol.
Take VP2 for example, you could enjoy the game even if you know nothing about Lenneth's adventure, but if you played VP1 you clearly see VP2 as a direct continuation of the story.

Anyone that have seen the ending of Requiem should have no problem understanding why LR can be both a continuation and a new beginning.

Another example? MGS. Most people started to play that game on ps1 with no problem at all.....but that was absolutely not the beginning of Snake's adventure!
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"Remember, you can make anything as idiot-proof as you want, they'll just build a better idiot...."