LR creators justify third game in the series with falling sales

#21Celes--CherePosted 1/20/2013 4:28:02 AM
Some_Static posted...
Celes--Chere posted...
Some_Static posted...
]But it seems like they're trying to treat LR as a 'jumping on' point for the FF13 games, kind of like how BioWare tried to make Mass Effect 3 accessible for those who hadn't played the first two games (and I don't know if you played ME3, but it really didn't work out that way)..


Idiots still believed that it was a jumping on point and bought the game anyway, so I'd say it worked out pretty well.


I feel like this 'jump on in the middle of a series' type advertising has worked well for western-developed games, but not eastern ones, and I'm not really sure why that is.


Because eastern developed games haven't really tried to advertise it this way before.
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Holy_Banisher
#22Sir_Tom_JonesPosted 1/20/2013 4:28:09 AM
FreakonaIeash posted...
kupo1705 posted...
The sales are falling because nobody wants more XIII games, so they create another XIII game?


"We WILL make games until you LEARN to love RAITONINGU".


No luv foar Libnim
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#23King_Shortt_IXPosted 1/20/2013 4:34:03 AM
We all know SE is not capable of making logicial decisions these days when it comes to FF.
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#24Elice_CarolPosted 1/20/2013 4:49:37 AM
Remember goys, sales =/= quality.
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#25zodiac_swordPosted 1/20/2013 4:54:35 AM
Elice_Carol posted...
Remember goys, sales =/= quality.


falling sales = less money for them.
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#26iRawrHardcorePosted 1/20/2013 5:38:55 AM
Vekkerer posted...
If you notice that your sales fall when you release crap, why would you release MORE crap to boost sales?

And they so aren't listening to feed back. Or if they are, it's certainly some very selective feedback.
#27Celes--CherePosted 1/20/2013 5:40:58 AM
iRawrHardcore posted...
Vekkerer posted...
If you notice that your sales fall when you release crap, why would you release MORE crap to boost sales?

And they so aren't listening to feed back. Or if they are, it's certainly some very selective feedback.


A. Cut costs and save time.

B. Why the hell is LR an open world game?
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Holy_Banisher
#28Elice_CarolPosted 1/20/2013 5:47:59 AM
From: zodiac_sword | #025
falling sales = less money for them.


sales =/= quality
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"The only thing that gets me high is the musky scent of my enemy's fear.'' - Stephen Colbert
http://s1136.photobucket.com/albums/n496/Elice_Carol/
#29zodiac_swordPosted 1/20/2013 5:50:10 AM
Elice_Carol posted...
From: zodiac_sword | #025
falling sales = less money for them.


sales =/= quality


sales = money.
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What do you think it means when a girl leaves a fake mustache at your house?
#30drsw36Posted 1/20/2013 6:12:40 AM
FreakonaIeash posted...
OpheliaAdenade posted...
If they consider 3.1 million to be failing sales, they need a reality check. :u


The sheep will now deny the words of the people that make their games. Hilarious.


Why do you keep calling everyone sheep? Stop provoking people already troll.

Anyway, FFXIII-2 sold well and made profit that's why LR exist. It's not hard to understand.

It's true that FFXIII-2 sold a lot less then FFXIII and I'm sure LR will too but it's still profitable to SE.
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