Describe your own perfect vision of a Final Fantasy game!

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zodiac_sword
Posted 2/3/2013 5:36:03 PM
theofficefan99 posted...
I don't think FF needs sex.


Hell no. The none we get now is too much for the fans IMO.
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BillbertRandom
Posted 2/3/2013 6:04:31 PM
theofficefan99 posted...
BillbertRandom posted...
more breasts and sex


A serious response: I'd actually like more breasts but I don't think FF needs sex >.> Implied would be alright. Like Cloud and Tifa and Lowell and Syrenne.


I am serious. Sex is not just about intercourse.
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Sazh and Balrog fan....
theofficefan99
(Topic Creator)
Posted 2/3/2013 6:14:41 PM
BillbertRandom posted...
theofficefan99 posted...
BillbertRandom posted...
more breasts and sex


A serious response: I'd actually like more breasts but I don't think FF needs sex >.> Implied would be alright. Like Cloud and Tifa and Lowell and Syrenne.


I am serious. Sex is not just about intercourse.


sex
/seks/
Noun
(chiefly with reference to people) Sexual activity, including specifically sexual intercourse.

Sexual intercourse, sexual activity, same difference :p
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"Dyin' is easy. It's the livin' that's hard..." Grim Reaper, Maximo vs. The Army of Zin
Sir_Tom_Jones
Posted 2/3/2013 6:15:11 PM
Townz.
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vanalpsen
Posted 2/3/2013 6:41:10 PM
I like FF4 system, you never had to choose any character since maximum characters you have is 5.

Every time a new character appears, another character will go, dead (or presumably dead) or they has to do something.
TorgoForever
Posted 2/3/2013 7:10:07 PM

(edited)
vanalpsen posted...
I like FF4 system, you never had to choose any character since maximum characters you have is 5.

Every time a new character appears, another character will go, dead (or presumably dead) or they has to do something.


That mechanic forced Yang and Cid to "die" for gameplay purposes. NO.
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TkShot
Posted 2/3/2013 7:17:12 PM
I want a gay bad ass hero who kills the FF monsters with different styles like stealth from Assassin's Creed or brutality like God of War and at the end of the day he's at a gay bar getting /b/*tches
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" Serah, Lumina, and Vanille playing "Triple Triad" together. " - Romangelo
BiggyDX
Posted 2/3/2013 7:38:15 PM
theofficefan99 posted...

XIII and XIII-2 are fully voiced, aren't they?


In its major scenes and battles yes, but not in every instance. I'm talking about when you're communicating with ANY person.
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theofficefan99
(Topic Creator)
Posted 2/3/2013 7:39:46 PM
BiggyDX posted...
theofficefan99 posted...

XIII and XIII-2 are fully voiced, aren't they?


In its major scenes and battles yes, but not in every instance. I'm talking about when you're communicating with ANY person.


Actually, yes they are >.> When you pass by NPC's, they're all voiced.
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"Dyin' is easy. It's the livin' that's hard..." Grim Reaper, Maximo vs. The Army of Zin
Q Slick
Posted 2/4/2013 2:18:32 AM
dils-d posted...
- Action RPG, or at least Action-oriented gameplay (like LR).
- No battle transitions.
- HARD.
- Full control over all characters, regardless of how many they are.
- Mobility of a platforming game. Seriously, I am wicked disappointed in how XIII(-2) handled that stuff.
- Some sort of long endgame activity. Be that Monster breeding or whatever, I want something to do after the boss is dead.
- Summons that act like Guest characters once summoned. That is, exactly like in XIII except for the allies vanishing thing.
- Non-cheesy dialogue. Is that so hard?
- Orchestrated music. Look at Skyward Sword. Hot damn.
- Sidequests unlike those in XIII(-2). Please.


- They seem to have been leaning more and more that way since X-2 or so, so no worries there, amirite?
- Transitions don't bother me too much unless they're accompanied by huge loading times.
- I don't think I've ever had a problem with games being really easy. I've often wondered why that is. Revenge complex? Closet sadist? Too easily frustrated? Bah! Don't know, don't care POUND POUND POUND SMASH!
- This can be a really good thing, or it can lead to a horribly convoluted control scheme. But some seem to like it like that, so.....
- I'm seeing several possible ways to interpret this statement. Care to clarify?
- Most of the recent FFs have had something like that....well, except for the "after boss death" thingy.
- Eh. They're cute and all, but I could live without 'em. Whatever works for ya...
- I'm increasingly of the belief that will I likely never see a JRPG that doesn't have cheesy dialogue. I'm thinking that whatever we see as cheesy, they probably see it as being 1) high art, 2) highly erotic, or 3) both. This could change. I don't expect it to.
- Can either be really cool, or needlessly melodramatic. Sometimes simple works for me just as well.
- As long as it doesn't involve anything entirely luck based like that *&^%$# slot machine......
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