It makes no sense that XIII was linear

#1dils-dPosted 2/13/2013 8:27:48 AM(edited)
When you are hunted by the authorities you have no reason to head down a hallway filled with the people hunting you down, you spread out. Hide.

I mean, even sidequests and townz would have been possible if they were done in places where Purge-escapees or NORA were in charge.
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#2MagiusNecrosPosted 2/13/2013 8:20:58 AM
But they were laser guided.

So it's okay.
I have always hoped for a BERSERK Final Fantasy Game to be made realized.
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#3UnderratedGamerPosted 2/13/2013 9:39:49 AM
As funny as these ALWAYS are, let's just stop with these. 100% troll bait.


"Properly read, the Bible is the most potent force for atheism ever conceived." - Isaac Asimov
#4XclaimPosted 2/13/2013 9:50:30 AM
Sabretooth: "End of the line, runt. Got any last words?"
Wolverine: "Yeah, two." SNIKT!!! SNIKT!!!
#5hyro56Posted 2/13/2013 9:53:16 AM
The linear aspect isn't redeemable nor forgivable.

But as we all know, Fanboys May Cry.
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#6kupo1705Posted 2/13/2013 9:55:35 AM
I can imagine what they were thinking.

'By taking the focus off exploration we were able to create a more cinematic experience!'
#7CokaineCowboy77Posted 2/13/2013 10:02:28 AM
The excuse for XIII being linear is b*******

They're just lazy and too stubborn to admit it.
XIII= S***