Your Preferred Character Progression System

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2 years ago#1
As per title. - Results (125 votes)
Restricted Jobs Progression ( FFI, FFXII:IZJS)
4.8% (6 votes)
6
Unrestricted Jobs Progression ( FFIII, FFV, FF Tactics)
16% (20 votes)
20
Pre-determined Jobs ( FFIV, FFVI, FFIX)
12.8% (16 votes)
16
Undefined roles ( FFII, FFVII, FFVIII, FFX, FFXII)
26.4% (33 votes)
33
Class changing within battles ( FFX-2, FFXIII, FFXIII-2)
36.8% (46 votes)
46
Other
3.2% (4 votes)
4
This poll is now closed.
Pick other if I missed out on some other kinds of progression system within offline FF titles.
2 years ago#2
class changing
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2 years ago#3
Tie between Pre-determined jobs and Class changing within battles.
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2 years ago#4
FFT really did have it perfect.
2 years ago#5
Undefined Roles for FFX? What the heck? The roles are very much defined.

Yuna- White Mage/ Some Green Mage
Kimahri- Blue Mage/Dragoon
Rikku- Thief/Alchemist
Lulu- Black Mage
Tidus- Warrior/ Time Mage
Wakka- "Archer"/ Some Red Mage
Auron- Samurai

Those roles can be disputed, but their roles still focused on one or two jobs.

If you're talking about opening up the Sphere Grid early on with Key Spheres, this is almost always a bad idea, but does not make the game unplayable.
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2 years ago#6
TanyaGD posted...
Undefined Roles for FFX? What the heck? The roles are very much defined.

Yuna- White Mage/ Some Green Mage
Kimahri- Blue Mage/Dragoon
Rikku- Thief/Alchemist
Lulu- Black Mage
Tidus- Warrior/ Time Mage
Wakka- "Archer"/ Some Red Mage
Auron- Samurai

Those roles can be disputed, but their roles still focused on one or two jobs.

If you're talking about opening up the Sphere Grid early on with Key Spheres, this is almost always a bad idea, but does not make the game unplayable.


Well, that is true, but I was thinking about the expert grid as I type that out. My bad. The standard version does fit into the pre-determined classes option along with FFIV, VI and IX, but international version really doesn't.
2 years ago#7
I wonder how IZJS would have worked out if you could switch License Boards on the fly.

Hm.
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2 years ago#8
FFVI pre-determined?
I mean, yes it is in a way, but you can still turn every character into what you want unlike FFIV and FFIX.
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2 years ago#9
DragoonGriffith posted...
FFVI pre-determined?
I mean, yes it is in a way, but you can still turn every character into what you want unlike FFIV and FFIX.


Agree, i wouldn't call FFVI exactly pre-derminated considering that you can havily change both stats and skills for any character, even if it's true that any character has a "special command" that is unique and can't be changed, but still it's not comparable to what happens for example in FFIX.....
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2 years ago#10
Whatever gives the most amount of freedom.
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