What pisses me off most in this game? Trapping monsters for quests. 1) I've had my (last 3) tranq bombs get thrown over the monster's head 3 times in a row while it was trapped and I was right in front of the dumb thing 2) I had 3 traps. First trap, the monster hit me somehow before getting trapped and it took my character 20 years to stand up - monster of course was out of trap by then. I set 2nd trap, monster falls in it but it was impossible to tell if it was in the trap. Results in tranq bomb hitting right after it wore off. 3rd trap, monster strafes around it and exits the area never to return. 3) you set your last trap and the monster leaves the zone. you pray the trap lasts long enough to give the monster time to go back in the area. Otherwise you fail the quest (or turn in the side quests only)
Some of these are my errors for sure but it's still frustrating to no end and puts in a cheesy level of difficulty. The fact that there is very little explanation on how to do anything makes creation of items and understanding basics such as trapping or weapon sharpness so much more complicated. If not for gamefaqs 'answers' section for this game I'd still be clueless on a lot of things :/
Yet I still love the game and will continue playing. The best part of this game is when you can kill the 'bosses' flawlessly (or as close to possible). The first time you fight Lagriacus or whatever its called, you're sure to take a beating and use many potions and such. But after a few times and better gear you'll find yourself trying to break all of its parts before just simply killing it - because killing him is the easy part. It really is a game where the player becomes better instead of your character getting stronger.
tldr; the difficulties of the game are outweighted by its enjoyment. --- With friends like you, who needs enemies?
How is the difficulty in the game? Is it easier than Tri, is it harder than Unite, or is it somewhere between? --- "What am I supposed to do with the grenade when I pull the pin? Guys? Hey why are you runni"---BOOM.
When a monster kills me, do I have to redo a bunch of stuff or can I just jump right in and try it again?
You get three lifes. If you still fail you just some money, items you used and return to town.
And, I thought Dark Souls was pretty cheap with difficulty.
everything that is not the monster is not any challenge, if you fail you can jump right into that 50 minute timed mission of hunting the same large monster.
dark souls was an easy game, you just need to take is slow and fish enemies out one at a time. it's not cheap at all. you also saved everything if you died so you never lost anything except your progress across an extremely short path from fire to fire. --- Today is the Tomorrow you were promised Yesterday
I wanted to add to this. I never played a MH game b4 but I always wanted to. I will most definitely be getting this game and from what I see about the fights, is it just like TERA online? I remember that game had BAMs and learning there attacks was critical. I was great at that game so if its the same will I have an easier time understanding this game?
It has a STEEP learning curve but if you stick with it many things become second nature. You will almost certainly need a guide handy for making weapons, armor, and combining. It's a lot of trial and error learning the best tactics and suppressing the urge to just go all out in attack-mode. Dodging and playing smart is very important and something that comes with practice and is helped by playing with others online. Tri was my first MH and I loved it, can't wait for this one.