G rank monsters still die in 10-15 minutes online

#1Heroicmedic92Posted 4/24/2013 3:34:05 AM
What's the point anymore
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Done with all stars 4/23/13
#2Newts_UtePosted 4/24/2013 3:38:44 AM
Game is designed for single player, online is just tacked on to keep western audiences happy.

If a hunt takes 15 minutes with 4 people, it would take an hour to solo which is not possible. You really have two choices, deal with easy mode online, or play solo.
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#3kfcsnackerPosted 4/24/2013 3:39:32 AM
Kill them in 10 so you can kill them in 5 in a week
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#4DLOArceusPosted 4/24/2013 3:47:15 AM
10-15 minutes means your team suck. They should be dead in around 5.

If you dislike that, then play solo or just with 1 person.
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#5Heroicmedic92(Topic Creator)Posted 4/24/2013 3:59:29 AM
DLOArceus posted...
10-15 minutes means your team suck. They should be dead in around 5.

If you dislike that, then play solo or just with 1 person.


So gimp my self when the game clearly advertises it with 4 people

k...
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Done with all stars 4/23/13
#6Apl_JPosted 4/24/2013 4:01:30 AM
You know, I've always found that Monster Hunter (and games like it) works against itself.

On one hand, you want the monster to be difficult, because that's where the fun is. Monster Hunter is all about overcoming the challenge.

But on the other hand, to get the drops you want, you'll want to maximize your efficiency. In most cases, that means rendering the monster immobile through overwhelming stun-lock, and we all know that isn't any fun.

I agree, G-rank is too easy, but if it weren't, people would complain about drops and bad teams even more than they already do. The whole genre ends up being a big lose-lose.
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#7Heroicmedic92(Topic Creator)Posted 4/24/2013 4:06:59 AM
Apl_J posted...
You know, I've always found that Monster Hunter (and games like it) works against itself.

On one hand, you want the monster to be difficult, because that's where the fun is. Monster Hunter is all about overcoming the challenge.

But on the other hand, to get the drops you want, you'll want to maximize your efficiency. In most cases, that means rendering the monster immobile through overwhelming stun-lock, and we all know that isn't any fun.

I agree, G-rank is too easy, but if it weren't, people would complain about drops and bad teams even more than they already do. The whole genre ends up being a big lose-lose.


People want to use these drops against monsters which drop in 10-15 minutes.
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Done with all stars 4/23/13
#8UlNinPosted 4/24/2013 4:07:53 AM
TC: derp, this game is too EZ mode with 4 players!
Everyone: Solo it.
TC: derp, why would I want to make the game harder for myself?
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#9Heroicmedic92(Topic Creator)Posted 4/24/2013 4:10:03 AM
UlNin posted...
TC: derp, this game is too EZ mode with 4 players!
Everyone: Solo it.
TC: derp, why would I want to make the game harder for myself?


Well duh. When everyone else has an advantage above me, why should I? It's common sense monsters will die fast as hell online. All they had to do was take the time and effort to scale them.
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Done with all stars 4/23/13
#10Krazoa2Posted 4/24/2013 4:19:18 AM
Use weaker equipment. Play with others who also use weaker equipment. That way you can play with 3 others while keeping the game challenging. It doesn't matter how easy the game gets, as long as you have the opportunity to make it as difficult as you want.

Tinking is hurd.
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