Next huge update on consoles, to be revealed soon

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Arcanine2009
Posted 1/19/2013 10:31:51 PM
Buffs, nerfs, glitch fixes, new features, and etc. I'm excited!
https://mobile.twitter.com/DavidVonderhaar

Anyone wanna guess what guns, equipment, etc Treyarch will buff and nerf.. Or what you hope they will?

I'm hoping
+ SVU-AS gets a OSOK to the neck w/out a silencer, and to the head with a silencer.
+Executioner gets some kind of buff.. Like a slight range buff?
M216 shotgun get a buff.. Damage or range.


Honestly don't know what they would nerf. They already
- nerfed smgs, by increasing recoil of msmc and pdw57, reducing bullet penetration, and ncreasing hipfire spread..
-nerfed the most powerful ARs. M8 got a huge 3 hit kill range nerf from 25m to 8?), and select fire increases recoil on m8, fal osw, and swat556.
kap40 and 3 burst pistol no longer have hs multiplier..
-ARs also got lower sway as well.

Perhaps they could nerf target finder? I'd like that. I want hardwired to get buffed also. Nobody uses emp, and counter uavs are uncommon and not worth the perk slot alone.
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Nintendo Network ID: sselemanrm
Less is more. Everything you want, isn't everything you need.
SDCobalion
Posted 1/19/2013 11:02:39 PM
Lag needs fixing (lol asif)
Spawns need fixing (again lol asif)
Hardwired needs buffing (protect scorestreaks from EMP nades? Give them more health? Give lode et al an extra flare?)
Blind eye does as well (maybe protect from VSAT?)
Awareness/dead silence need to be useful
Various scorestreaks need fine tuning (Dogs are bad, warthog is too, stealth chopper shouldnt be announced et al)
Blackhat needs not to affect anything above the AGR
Executioner needs to have something done maybe (havent used it)
wouldnt object to S12/M16 long range buff (would be bothered if they didnt they're still perfectly usabel)
TF shoudlnt light up red if they move over a CB enemy, and should have some sort of range penalty for using it (since it almost makes the game easy mode)

SVU doesnt need crap, it already has a fast RoF and no recoil, its easy to kill people with, anyone who cant is really bad at the game, how do you not kill people with a gun that shoots like an SMG dude?



probably other stuff too but dats all i got for now.
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Iron will pokemon
http://www.youtube.com/watch?v=FWSFPybAORk&feature=related
Angelcient
Posted 1/19/2013 11:22:41 PM
i always did lol when i hear "hostile stealth chopper inbound"
Arcanine2009
(Topic Creator)
Posted 1/19/2013 11:49:29 PM

(edited)
I agree about TF and most other things you've said.

Please don't compare SVU-AS to an smg.. SMH..

SVU-AS is usable, but its outclassed by fal and smr as a battle rifle(literally in 9-10 diff stats - rate of fire, recoil, sway, ads time, larger mag size, hipfire spread, faster reload times, attachment customization, no sniper bullet trail) from close to medium long range, and the other 3 sniper rifles at long range. It has no niche at all. Also, The fact that the other 3 sniper rifles all at least OSOK to the chest and up with the silencer, while SVU-AS gets none, is just ridiculous. You already spend one allocation point on the silencer already, and the silencer on this gun, doesn't even give you a osok to the head.. Its always a 2 hit kill. Not even worth it.

What do you have against adding a osok to the neck w/out a silencer, and osok to the head with a silencer? They are tiny osok areas that don't break gameplay at all, and actually give this gun a niche to osok to be an OK battle rifle and sniper rifle hybrid. Consistentally getting osoks to the head requires extreme precision, which takes time to line up for the head. Also, requires variable zoom scope for long range, because its default scope is crap. People should be rewarded for that. Otherwise, its mainly 2 shot kills. It needs this buff to actually have silencer worth using, and being a niche weapon to use between the 3 sniper rifles and fal osw and smr.
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Nintendo Network ID: sselemanrm
Less is more. Everything you want, isn't everything you need.
DerPancake
Posted 1/20/2013 12:12:58 AM
If they buff the executioner maybe it will increase the my kdr with it from 2.00 to 3.00 :D
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WiiU ID: GermanicMexican
Arcanine2009
(Topic Creator)
Posted 1/20/2013 12:14:26 AM
^you are the only exception e_e
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Nintendo Network ID: sselemanrm
Less is more. Everything you want, isn't everything you need.
DerPancake
Posted 1/20/2013 12:36:18 AM
Executioner alone sucks, but it is the best pistol to combine with the Assault Shield.
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WiiU ID: GermanicMexican
Arcanine2009
(Topic Creator)
Posted 1/20/2013 1:25:49 AM

(edited)
I hope they switch FAL's hipspread with SMR, and give the SMR the same rof as FAL.

edit: M8's 3 hit kill range changed from 25 feet to 8 feet after nerf on 360/ps3. M8 should have kept the range at least in burst mode...
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Nintendo Network ID: sselemanrm
Less is more. Everything you want, isn't everything you need.
Drumguy
Posted 1/20/2013 1:39:31 AM
Nerf the range or the damage on the burst-fire or automatic pistols - particularly the KAP-40. I fear this thing will turn into the FMG9 of MW3.
sahlback
Posted 1/20/2013 1:57:54 AM
Nerf sniper rifles to get rid of quick scoping, that's not how a sniper rifle is supposed to be used. And nerf aim assist a lot. Buff walls.
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WiiKing ~ N3R0S
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