There's also an unspoken buff as well, all the Dual Wield handguns had minimum damage and minor range increases minus the Executioner, which had the exact opposite. --- One of the proud people that still plays Mirror's Edge to this day. Not changing my sig until DICE officially announces Mirror's Edge 2
Deeds_ Posted 3/21/2013 9:54:55 AM
The game keeps telling me my S12 has something new abvailable to it camo wise, but ive unlocked all the camos and prestiged it twice for several months now.
Same thing with the calling cards, tells me I have a new one, yet doesnt come up with anything new.
Minor annoyance but nonetheless, how did this get broke? -__-
New DLC for other versions gave new camo's and calling cards to go with them, that would be why.
IF TREYARCH ARE SO GOOD AT COPYING AND PASTING THIS, THEN WHY DONT THEY DO THAT WITH THE ACTUAL DLC? So irritating. --- Deeds NNID's = Teabag and Dungeon
Waggy17 Posted 3/21/2013 2:32:23 PM
Hmm, so they buffed the Wiimote Aim Assist snap strength? And apparently improvements to the kill cam. Can anyone comment on this yet? --- [iQ]Waggy/Time2Pan[iQ] - 1814-6320-1343 || [PHX]Cinder - 3670-8922-4025 || PSN/NNID - Waggy777 http://gephx.webs.com/ || http://www.youtube.com/user/waggystg
Monkey_Fu Posted 3/21/2013 9:47:23 PM
Lmao... The wii mote did not need to have aim assist snap strength increased.... Now I'll have to switch to it.....guess its back to quick scoping run gun everything
Tempaura Posted 3/22/2013 2:18:09 AM
Zombies loading times still not fixed...
Arcanine2009 Posted 3/22/2013 4:22:52 AM
There's also an unspoken buff as well, all the Dual Wield handguns had minimum damage and minor range increases minus the Executioner, which had the exact opposite.
WHY WTF --- Nintendo Network ID: sselemanrm Less is more. Everything you want, isn't everything you need.