Too Many Side Missions In Open World Games Is A Bad Idea

#1That_Damn_KidPosted 1/23/2014 8:57:53 PM
http://www.onlysp.com/too-many-side-missions-in-open-world-games-is-a-bad-idea/

I do agree. Many side missions in some games, especially Assassins Creed bore me to death.
---
I'm not a kid, I just act like one
GT: ITS DAT DAM KID --- PSN: Lamburghini89
#2NuuTypePosted 1/23/2014 9:05:17 PM
Did not read but sounds like an overstatement by a n00b development team.
---
You'll not gainsay my terms are more than generous.
PSN: Ryujinn_Jakka
#3OZ_ArchangelPosted 1/23/2014 9:16:23 PM
I agree, there are some things as too many side missions. Its ok to have a decent amount but when its milking it to say wow you have over 100hours total gameplay but really half of them are the same stuff over and over again, you tend to give up on the game sooner than later. Take AC3 for example, omg the stupid side missions to level up the homestead were annoying, took foreverrrrrr
---
"Why do you hesitate to extend the power of Macedon - your power"-Alexander The Great
#4EternalNetherPosted 1/23/2014 9:18:21 PM
I used to think having insane amounts of side missions in open world games was the best thing ever.

Now I actually value the beauty of exploration far, far more. Skyrim wins for this. Its side missions are numerous but they actually focus more on letting you explore and enjoy the world as an actual world and not just some game. This is what I want to see more open worlds do.
---
Steam ID/PSN ID: Solirus
Currently Playing:Assassin's Creed IV (PS4), Killzone Shadowfall (PS4), DC Universe (PS4)
#5Demon_AckerPosted 1/23/2014 9:22:35 PM
If those side quests are "Kill X amount of enemies" or fetch quests, then yeah
---
http://i.minus.com/iTBEmtq51B2ie.gif http://i.minus.com/ibxZBsrHJIljjP.gif http://i.minus.com/i1TgYGVJ7b8KZ.gif
#6SR71haloPosted 1/23/2014 9:32:30 PM
Actually, I agree. I find too many side missions to be overwhelming. Sometimes they're just fine, but there's a lot of game that put too many in and repeat the same ones numerous times, which gets boring. To the best of my knowledge, Bethesda and Rockstar are the only ones that seem to get it right. As mentioned, Skyrim has a ton, but most of them involve exploring the environment and most of them are rewarding anyway. Red Dead Redemption didn't offer too many IIRC and GTAV usually kept them short and sweet, and many of them were actually kind of fun.
---
Scoreboard:
Xbox: 1, Playstation: 4, Wii: U
#7Apex-PlayerPosted 1/23/2014 9:34:07 PM
NuuType posted...
Did not read but sounds like an overstatement by a n00b development team.


This.
---
PSN/ Comfort_Cat
#8FoppePosted 1/23/2014 9:50:32 PM
...people complain that games got too much gameplay these days?
---
GameFAQs isn't going to be merged in with GameSpot or any other site. We're not going to strip out the soul of the site. -CJayC
#9xacebopPosted 1/23/2014 9:53:59 PM
Um.. I love side missions
#10KarnRX78Posted 1/23/2014 9:58:31 PM
I agree if they are fetch missions or all follow a similar flow. But if they add to a story, or the main story, are pretty unique from each other I'll take as many as I can get.
---
21B64R09E14A35K92T29H45E17W43A82L95L19S57D36O18W39N8Y2J
(V)0-0(V) This is Mudcrab. Copy and paste him into your signature to help him achieve world Domination.