How long exactly is Metal Gear Solid V: Ground Zeroes?
RussellGorall posted...prozac786 posted...Longer and bigger than EVERY other MGS game ever released in the past, which people happily paid $60 for, Day 1.
Back before we knew what Phantom Pain was, it was assumed that Ground Zeroes contained much more than just one area to play around in. Even Kojima said, "You can take the helicopter to different countries." But that's not true, all we have is that one base. This is why it sucks.
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prozac786 posted...RussellGorall posted...prozac786 posted...Longer and bigger than EVERY other MGS game ever released in the past, which people happily paid $60 for, Day 1.
Whatever we had before is what we have now. Nothing was taken out or removed. It's an openworld game, so of course we have just one big area to explore, just like any other openworld game. That's the whole point of open world, one huge area.
People are seeing the word "one" and freaking out. But like I said before, it is the same game as it originally was, nothing has been taken out or removed, in fact more content has been added since it has had more development time.
Kojima refers to it specifically as a "tutorial" to MGS5. It really is only one mission with side missions and hidden ones. Though how much content that is, we don't know yet.
MGR could be beaten in 5 hours or less but I got more than my money's worth out of it. The demo of MGS2 also gave me a lot of entertainment. But I'm still a bit hesitant about GZ. $40 is a lot of money for a product of its description
I'd guess like the Half Life 2 episodes.