is this type of game plausible

#11THEB0SS666Posted 7/14/2014 5:58:05 PM
Do you guys think Europe would be possible for an open world game? Without empty space.
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#12Agent101cPosted 7/14/2014 5:59:46 PM
I think there are limits on save game files, which is why Mojang said they can't do unlimited world size in Minecraft. Silly to me that there are limits, as you could foreseeably upgrade the hard drive to more and more Terabytes in the future.

Daggerfall had a game world roughly the size of Great Britain, but I'm pretty sure a lot of that land was generated by Algorithms... that is, it wasn't all individually sculpted and placed.

I wouldn't mind a game the size of a relatively small state, like New York (a little overdone) or, even the DC Metro area. I live in Northern Virginia and was all giddy when playing Fallout 3, because I'd be trekking through metro lines that I ride in real life. Dupont Circle had seen better days, hah!
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#13BeratingPosted 7/14/2014 6:08:59 PM
THEB0SS666
Do you guys think Europe would be possible for an open world game? Without empty space.


why would you want to? take Just Cause 2 for example, that game was great and had fun gameplay mechanics with a huge map

but there was not much to do and there was lots of empty space.

so how about you let developers focus on making a dense, immersive and interactive world, instead of making things superhuge for no reason (like no man's land. watch as that game fails hard as there's nothing to do)
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#14DetectivPenguinPosted 7/14/2014 6:28:09 PM(edited)
but no man's sky is made by guys
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#15humptyrump(Topic Creator)Posted 7/14/2014 10:32:13 PM
Mabus51 posted...
In terms of budget. No it can't be done with a reasonable budget. GTA V already was $250 million and five years of development time.

In terms of resources, let's say you made every state the size of GTA V at PS3 quality. It would still be about 36 Blu-ray Discs. That's a lot of loading and disc swapping. Let's not forget the quality of each city. It would have to be done procedurally, because it would take to many people to go for authenticity.

People would then complain that the missions and NPCs are too similar for each city.


i don't think they should make the in-game world NEARLY as big as the actual united states.

i just think that they should include the major cities, national parks, etc.
#16RingsOfUranusPosted 7/14/2014 10:40:30 PM
"In production now, release date est; Q4, 2094"
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