CoD: Ghosts.

#1VGAddict90Posted 5/29/2013 3:52:59 PM
How much of a graphical leap did you think the trailer for Ghosts was?
#2Genericgamer667Posted 5/29/2013 3:53:57 PM
it probably wont look anywhere near the trailer
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It is a remake, not my fault you people think ports are remakes (but only on Nintendo systems)-Demondog666 on Kid Icarus Uprising
#3SnuffSevenfoldXPosted 5/29/2013 3:54:00 PM
#4CronoGuyverPosted 5/29/2013 3:55:17 PM
Those who come with a sword, will die by the sword.
#5moridin7632Posted 5/29/2013 3:55:44 PM
Truthfully, something like that is hard to tell until we see actual gameplay. What we have seen so far is just cut scene stuff that is easy to make look great.

The real telling will come when they actually show someone playing the game on the x1.
To understand the future, we must go back in time
#62NIKNIMPosted 5/29/2013 3:57:24 PM
The Tatooine forest looked nice
Purveyor of pixelated pornography since 1984
#7LordPonchoPosted 5/29/2013 3:59:49 PM
Brown and bloom.
"lol der was a shdow on my carpet but ti looked like a stane and tried to clen it up but ti was a shadoow" -Ghost4800
#8SnickleseedPosted 5/29/2013 4:00:18 PM
the actual game will probably more resemble the graphical quality of the PC version of MW3
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#9DankAssSlurpeePosted 5/29/2013 4:17:32 PM
The dog graphics were outstanding, but the fish AI stole the show.
can't even visualize...
#10FunnyMayPosted 5/29/2013 4:24:56 PM
Actually, I found the fish AI to be lackluster. Still, the servers for cloud computing were most probably not ready yet for the recording of that demo, so what we saw there was the most basic version of fish AI, without the amazing enhancements the cloud would bring. Considering this, I still have high hopes for the game.