how did microsoft make such a GREAT controller?

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2 years ago#1
its weird to say this, but ive been going on about that controller, and it looks like the best controller of all time conceptually. its actually kind of funny, this might end up the worst console of all time, but also have the best controller of all time. how did they get it so right? they spent so much time developing the controller that they rushed the rest out? or wha?
2 years ago#2
Cause it doesn't have to be always online. :)
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50 hours wasted.
2 years ago#3
I need to feel those top bumpers, they look flimsy and cheap being so huge like they are. So far loving the PS4 design though.
2 years ago#4
the controller was meant for FPS in mind which it is great for. Any other game the dualshock has it beat
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2 years ago#5
I've held a lot of controllers in my time, and the 360 is probably my favorite, and the Xbone controller looks like a worthy successor. too bad I'll never get to use it :-(
I once worked with a guy for three years and never learned his name. Best friend I ever had. We still never talk sometimes.
2 years ago#6
Whatever the deal is, hopefully the vibration can be turned off entirely. Not only does it hurt and damage the hands over time, it kills the battery.In my opinion force feedback is the lamest invention in gaming history.
2 years ago#7
Microsoft focused on games.

Nintendo focused on a gimmick.

Sony focused on how they could make a cheaper version of kinect in a control pad.
2 years ago#8
This is the same thing I've been wondering like how do you create such a beautiful controller that even looks cool

That controller looks nice I can't wait to replace the one i use for gaming on pc
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2 years ago#9
What if they do not allow to use a used controller and each controller has an ID and connect to one one console only?
2 years ago#10
Yeah, it does look pretty slick.

On the other hand, the touch pad on the PS4's controller makes it look like a custom job.
"Crows before hoes" ~ Jon Snow
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