BF4 is optimized for Xbox and why most games will be this way.
BTW... Check this out... Breaks down anything and everything about OpenGL vs DirectX 11
If anyone has a problem about the above link being 'old' ... Then check this one...
Comparison article... Again read it or ignore it... But don't look foolish with a fanpup reply
"Be Smart @ Being Stupid & You'll NEVER Lose"
BSerenity posted...ElPolloDiablo87 posted...BSerenity posted...
It was in a PHYSICAL magazine, that's kind of why that NeoGaf thread mentioned that part about not being able to post scans and what not >.> Seriously, READ.
PSN ID: RyuuHou24
"I never said that....and even if I said it, I never said it" - Dr Peter Venkman RGB http://www.youtube.com/watch?v=liGiTVdVu1A
EA has been in MS's bathtub since the first showing of the xbox one. Of course they would say that, they are the same company that said the Xbox one will blow the PC out of the water, which of course isn't even logical. Id wait for some other developers start sharing their feelings and not trust a word from EA.
Everything EA contributed to gamers around the world in one youtube clip
According to quite a few developers (especially those in Europe) the PS4 will be the console most games are developed for. Afterward they'll be ported to the X1.
Good read. This supports why i will get fps on xbone and keep my niche rpgs on ps4
Masterchief5525 posted...Cannot wait to have 64 player battles on the X1
Nah, your talking about people who wait for steam sales.
*game is $6*
"Ill wait for a sale"
So because they used something that was available to them, that makes it more optimized on one system over the other? o.o
why you mad though ? lmaoooo
I'll teach you fear.
i don't know crap about specs...and techno jargin.
but I don't blindly believe that because the PS4 has better specs.......that means the games will be better.
Seeing is believing.
PS3 had better specs than 360. Did that make their multi-plats automatically better? NOPE.
they were actually worse, across the board.
So why are ppl assuming that PS4 multiplats will be better, when history says they won't? These are the same kinda posts I saw before the PS3 launched
PS4 uses OpenGL, which most Devs prefer, but it also has toolsets based on Dx11.1 so...since they all run @ 60fps...what is this? Optimisation for ants!?
In a world where one man wanted﻿ orange, society deemed that he get lemon-lime...
Soda just got real.
It's been rumored that PS4 has DX 11.1 API support.