The message you selected is no longer available for viewing.

Xbox One FAQs V1.0

#1Top_BlokePosted 8/6/2013 2:30:32 AM(edited)
About the System

Microsoft's Xbox One was announced at a Microsoft event on May 21, 2013. The Xbox One is the third in the Xbox line of consoles, and faces competition from Sony's upcoming PlayStation 4 and Nintendo's Wii U.

Specifications

Media: Blu-ray Disc & DVD
CPU: AMD 8 core APU (2 Quad-core Jaguar modules)
RAM: 8GB DDR3 + 32MB eSRAM embedded memory
GPU: AMD Radeon variant (853 Mhz GPU)
Storage: 500GB HDD (non-replaceable)
Display: HDMI (1080p and 4K resolution)
Sound: 7.1 surround sound
Input: Three USB 3.0 ports and an HDMI port IN & an HDMI port OUT
Online Service: Xbox Live
Backwards capability: No
Used Games/Trade Games: Yes
Web Connections: Gigabit Ethernet, 802.11n Wireless, Wi-Fi Direct
Live Streaming: Twitch.tv
Cross Game Chat: Skype, Party Chat
DVR functionality: No

Xbox Live / Cloud

Price: $60 for 12 months of Xbox Live Gold (Free Silver Membership)
Achievements: Will carry over from Xbox 360. The Xbox One will also use a whole new achievement system, allowing for hourly/daily/weekly achievements
Gamertag: Will carry over from Xbox 360
Movies/Music: Will carry over from Xbox 360
XBLA games: Will not carry over from Xbox 360
Xbox Live Reputation System: No longer a survey option. More direct with feedback such as "block", "mute player" etc. align people with "Green = Good player" to "Red = Avoid Me".

Xbox Live Gold Membership will allow users to play on both Xbox 360 and Xbox One

Dedicated Servers: 300,000 servers will be provided world-wide for Xbox One users through Azure.
Cloud Storage: All content available and stored on the 'cloud' (i.e. remotely accessible through online servers).

Other features of the cloud such as increased AI capabilities or increase to the Xbox One performance are unsubstantiated at this stage, however, there are claims to such effect

Xbox Live Friend List: Limited to 1000 people
Free Game on Gold: Unconfirmed if this will carry over to the Xbox One
Recording and Streaming: Will automatically record last 5 minutes of gameplay footage. Users can also stream footage directly through twitch via voice command (Kinect microphone used as commentary)

Extra Features

Multitasking: Ability to 'Snap' application to the side of screen to allow multitasking.

TV integration: The Xbox One will serve as a pass-through for an existing television set-top box over HDMI. Allows users to watch live TV through their console with added features (Program guides, Fantasy Sports, voice commands).

Voice Control: The xbox can function via voice commands, eg. Turning on/off, playing a game, or watching TV. As well as in-game use.

Skype: Can Skype while in-game or through the dashboard using the Kinect microphone and camera in 1080p.
SmartGlass: Allows integration with Windows Phone Smartphones, Windows RT, and Windows 8 tablets to be used as a ‘second screen’. Eg. Setting up a multiplayer on the tablet whilst playing another game.

Kinect 2.0

All Xbox One consoles will ship with a Kinect 2.0 as standard.

The Kinect can be turned completely off, or put in to a sleep mode.

Camera Specifications

1080p
IR sensor for night vision
3x the fidelity of Kinect 1.0
60% wider field of vision
Can detect up to 3 feet away (down from 6 feet for Kinect 1.0)
Track up to 6 people at once.
Can detect a person's heart-rate
Can detect 25 individual joints and facial expressions
Can detect the weight put on each limb and the speed of movement
Track gestures performed with a standard controller.
#2Top_Bloke(Topic Creator)Posted 8/6/2013 2:24:53 AM(edited)
Kinect Features:

Splitscreen seat-switching: The Kinect will automatically switch the screen of multiplayer splitscreen games based on where each player is sitting.

Controller recognition: Will automatically enable a person's personal control scheme when a player picks up the controller

Custom characters: Can upload your own face and body-type into games.

Controller

Maintains same overall layout of the Xbox 360 controller

Directional Pad changed to a four-way design to allow for more accurate feedback
Battery pack flush with controller

Haptic-feedback with rumble for greater responsiveness.

Now includes a Menu and View button replacing Start and Select

Charging/Battery:

Done via micro-USB
Will feature a low power state to conserve battery life

Headset:

Xbox 360 headsets will only be useable with an adaptor (Est. $25USD)

Improved audio outputs will allow for greater chat and audio.

Games
* detonates launch title

Exclusives

*Forza Motorsport 5

Quantum Break

Halo

*Ryse: Son of Rome

Titanfall (Also available on PC and Xbox 360, unconfirmed for PS4)

*Lococycle

*Dead Rising 3

Sunset Overdrive

*Killer Instinct

Project Spark

Minecraft Xbox One

Crimson Dragon

Below

Kinect Sports Rivals

Max and the Curse of Brotherhood

D4

Zoo tycoon

Fantasia
#3Top_Bloke(Topic Creator)Posted 8/6/2013 2:28:19 AM(edited)
MULTIPLATFORM

Human Element

Rainbow 6: Patriots

*Watch Dogs

Destiny

Beyond Good & Evil 2

Dragon Age 3: Inquisition

Cyberpunk 2077

The Witcher 3: Wild Hunt

Thief

*Battlefield 4

*Assassin’s Creed 4: Black Flag

*Pro Evolution Soccer 2014

Sniper Elite 3

Lords of the Fallen

Need for Speed: Rivals

Metal Gear Solid 5: Ground Zeroes

*Call of Duty: Ghosts

Wolfenstein: The New Order

*FIFA 14

Dying Light

EA Sports UFC

*NBA Live 14

WWE ‘14

*Madden NFL 25

Tom Clancy’s The Division

The Crew

Mirror’s Edge 2

Final Fantasy XV

Kingdom Hearts 3

The Elders Scrolls Online

Med Max

*Just Dance 2014

*LEGO Marvel Superheroes

*Skylanders: Swap Force

Warhammer 40,000: Eternal Crusade

Plants vs. Zombies: Garden Warfare

Zumba Fitness: World Party

FAQ

Taken from the Xbox Site

Q: Does Xbox One require an “always on” Internet connection?

A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.

Q: How do consumers benefit by being connected to the cloud?

A: The cloud makes every experience better and more accessible. Because Xbox One is powered by the cloud:
Your games have more power available to create new gameplay, persistent worlds, and deeper experiences.
Your system and games can update automatically, so you shouldn’t have to wait for downloads or updates.
Your games and entertainment are stored and saved in the cloud, so you can access them anytime, from any Xbox One.*
Start a game, movie, or TV show on one console and finish exactly where you left off on another.
You can play multiplayer games with your friends, stream movies or TV shows right away, and enjoy the community and social features of Xbox Live.
Xbox One can recognize you, log you in and tailor your home screen just for you.

You can discover what your friends are playing, watching and listening to if they choose to share.
These are just a few examples of how customers benefit from our platform being connected to the Internet. It brings the future of TV and games to our consumers—and it’s designed for today and the decade ahead.

* Subject to content geographical restrictions.

Q: When will Xbox One launch and in what markets?

A: Xbox One will launch in markets around the world later this year. We’ll have more to share later.

Q: Can I use my current gamertag on Xbox One and will my Gamerscore and Achievements transfer?

A: Yes. Your current Xbox Live Gamertag will stay with you on Xbox One if you choose to keep it, and your hard-earned Gamerscore and Achievements will indeed carry over from Xbox 360.

Q: Will Xbox One be backward compatible with my existing games?

A: Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games—games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. We care very much about the investment you have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future.
#4Top_Bloke(Topic Creator)Posted 8/6/2013 2:32:40 AM(edited)
Q: Will Xbox One allow players to trade in, purchase and play pre-owned games?

A: We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later.

Q: Will my current Xbox Live Gold membership work with Xbox One or will I have to buy a new one?
A: You do not need to buy a new Xbox Live Gold membership. Your current membership will work on both Xbox 360 and Xbox One.

Q: Why require Kinect with every Xbox One?

A: The all new Kinect is now an essential and integrated part of the platform. By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivalled ease of use, premium experiences and interactivity for you.

Q: Do I need to have a specific cable or satellite TV provider to watch live TV on Xbox?
A: Our goal is to enable live TV through Xbox One in every way that it is delivered throughout the world, whether that’s television service providers, over the air or over the Internet, or HDMI-in via a set top box (as is the case with many providers in the US). The delivery of TV is complex and we are working through the many technologies and policies around the world to make live TV available where Xbox One is available.

Q: Xbox One is a more powerful product compared to Xbox 360, but does it also use more power?

A: By providing multiple power states in Xbox One, we’ve balanced energy efficiency with functionality. We’ve taken a completely different approach to how Xbox One consumes power. It only uses the power it needs at that particular moment for the task at hand.


Thank you for reading through this FAQ - please feel free to add helpful comments or new information for me to add.

I will happily make changes where possible if my information is not correct.

I sourced all information from Wikipedia, Xbox official website and IGN.

If you could, please sticky.
#5FustmonkeyPosted 8/6/2013 2:36:54 AM(edited)
Why did you quote the old blog when this is right above what you quoted:

Update on June 19, 2013: As a result of feedback from the Xbox community, we have changed certain policies for Xbox One reflected in this blog. Some of this information is no longer accurate — please check here for the latest.

particularly the part about it requiring an internet connection. Why would you post the old policy?
---
How many mods does it take to screw in a light bulb? "the lightbulb is technically not violating the TOS so we're powerless to do anything about it"
#6Top_Bloke(Topic Creator)Posted 8/6/2013 2:44:17 AM
Fustmonkey posted...
Why did you quote the old blog when this is right above what you quoted:

Update on June 19, 2013: As a result of feedback from the Xbox community, we have changed certain policies for Xbox One reflected in this blog. Some of this information is no longer accurate — please check here for the latest.

particularly the part about it requiring an internet connection. Why would you post the old policy?


So therefore it's the latest information.

Pertaining to the fact Internet is not constantly needed.
#7DeadLock25Posted 8/6/2013 2:50:48 AM(edited)
This can be shortened A LOT. I dont know why you used so many spaces. <u> does not work.

There is also no need to post such large FAQ. You can also talk about features that are unique to the console (kinect and not) The format can be something like this (shorter and to the point):

NOTE: This is not my list, it was taken from a reddit comparison chart of both consoles and I do not take credit for making it nor do I claim that this is 100% accurate. This is just an example.

HARDWARE XBOX ONE
PRICE ---$499.99
CPU ---8-CORE 64-BIT X86 JAGUAR AMD 1.6GHZ
GPU ---1.24 TF AMD 800MHZ, 12 CUZ, 16 ROPS
RAM ---8GB DDR3 - 69GB/s + 32MB ESRAM - 102GB/s
HDD ---500GB [NON UPGRADABLE]
OPTICAL DRIVE ---BLURAY - 6XCAV
USB ---USB 3.0 - 3 PORTS
NETWORK ---GIGABIT ETHERNET, IEE 802.11 B/G/N
BLUETOOTH ---NO
WIFI DIRECT ---YES [600MPS, 95M RANGE]
A/V OUT --- HDMI [4K SUPPORT], OPTICAL OUT, IR PORT
A/V IN --- HDMI IN
DIMENSIONS --- 343 x 263 x 80 (mm)
POWER SUPPLY --- EXTERNAL

HARDWARE FEATURES XBOX ONE
REGION LOCK --- NO
EXTERNAL STORAGE --- USB HARD DRIVE
INSTANT RESUME/SLEEP --- YES
PLAY AS DOWNLOAD/INSTALL --- YES
MANDITORY INSTALL --- YES
BACKWARDS COMPATIBLE SOFTWARE --- NO
BACKWARDS COMPATIBLE HARDWARE --- NO
REQUIRED ONLINE --- NO [AFTER INITIAL SETUP CONNECTION]
USED GAMES / LENDING --- YES
DRM --- CONSOLE / ANY CONSOLE W ACCOUNT
MOTION CONTROL --- KINECT
VOICE CONTROL --- YES
SECOND SCREEN --- SMARTGLASS
DEV KIT FUNCTIONALITY --- YES

ONLINE FEATURES XBOX ONE
ONLINE SUBSCRIPTION --- $60
LIVE STREAMING --- TWITCH
VIDEO UPLOAD --- 5 MINUTES
FRIEND LIMIT --- 1000
CLOUD STORAGE --- YES
CLOUD PROCESSING --- AZURE
APPS BEHIND PAYWALL --- TBC
F2P REQUIRE SUB --- TBC
PARTY CHAT --- SKYPE (UP TO 32 PLAYERS)
GAMES STREAMING --- TBC
STORE GIFTING --- TBC
REAL WORLD MONEY --- YES
SUBSCRIPTION USERS --- ONE SUB COVERS ALL CONSOLE USERS

As for the unique features, you can borrow the info from here: http://www.reddit.com/r/xboxone/comments/1jm5l1/lets_make_a_list_of_every_unique_feature_the_x1/
---
GT: DeadLock25
#8Styrof0amPosted 8/6/2013 2:53:46 AM
Could use a link to: http://news.xbox.com/2013/06/main
#9supermoc10Posted 8/6/2013 4:13:28 AM
PES 2014 hasn't been confirmed for next-gen. You should bold "Multiplatform" too.
---
PSN & Xbox Live: supermoc10
"Mr Zurkon does NOT come in peace"
#10ILikesCheesePosted 8/6/2013 4:51:55 AM
Oh look....

Someone's fishing for a Sticky.

:D
---
If you're omnipotent and all-powerful...why would you need to REST? On the 7th or ANY day?