Do you want FF XV follow the Killer Instinct model?

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2 years ago#1
Or do you want to wait another 3 to 7 years to see it finally released? Just asking.
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2 years ago#2
good things take time
patience is a virtue
etc.
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2 years ago#3
I want to wait for a full game.
2 years ago#4
JeDDyD posted...
good things take time
patience is a virtue
etc.


FFXIII took a lot of time and that clearly didn't help... maybe releasing a part of the game and then evolving it based on player feedback would have been the better choice.
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2 years ago#5
It's already been in development for 7 years, switching to the KI model will take another 3 to 7 years.
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2 years ago#6
Short answer: no
Long answer: hell no

I don't care if it take 100 years, if it's unfinished, don't release it, if it dies because of it which I highly doubt, so be it.
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2 years ago#7
Applying the release model that a fighting game uses probably wouldn't work with a singleplayer RPG. Even with an MMORPG it would be pretty questionable. Having a staggered and evolving release only really makes sense when the components can be finished separately and sequentially, like characters in a fighting game or MOBA or the songs in a music game. It's harder to make something story-based and have its release stretched out across several years. I guess episodic games are the closest comparison, but that normally only works with games that are done in "seasons" that range from 6-12 months.
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2 years ago#8
The game is already $30 with a 3 month subscription you're paying the price of a full game and it comes with 30 free days so you get to play the game for 4 months... If you can't decide if it's worth it by then gaming isn't for you.
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2 years ago#9
I'm going to do a march on SE HQ if they pull the s*** M$ pulled with Killed Instinct.
2 years ago#10
I suppose an episodic game would be interesting, but knowing SE they will make like 20 chapter that they'll release over 8 years... And each episode is $30
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