EA: "We don't deliver offline experiences any more"

#31DesperateMonkeyPosted 8/27/2013 6:13:51 AM
scoobydoobydont posted...
iamdanthaman posted...
EA has been saying this for years, and guess what, they still have single player campaigns in all of their games. People said online MP would destroy Mass Effect, guess what? It was awesome.


That's your opinion, sure. Meanwhile in the real world, ME3 was objectively the worst game in the series.


Someone clearly has no idea what objective means. Also ME3's problem were with its ending, not with online. The ending became too much because of the three games full of choices.
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#32reincarnator07Posted 8/27/2013 6:19:46 AM
iamdanthaman posted...
EA has been saying this for years, and guess what, they still have single player campaigns in all of their games. People said online MP would destroy Mass Effect, guess what? It was awesome.


And all of those single player games have been worse than their predecessors. Mass Effect 3, Deadspace 3, Plants VS Zombies 2, SimCity, all are the latest and worst entries in their series.
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#33DesperateMonkeyPosted 8/27/2013 6:25:04 AM
And none of it relates to online. Dead Space 2 also had online. Dead Space was just getting stale as a series and the co-op was actually one of the better parts of 3.

Same problem with PvZ. Its objectively a better game. Way more plants, way more to do and way more variety. We just played the first one too much.

Its more a problem with sequels than with online. People don't know how to make an argument. The only way to prove that these games are worse because of online is if the game had a smaller SP budget because of online. However this is often the opposite effect. When games get an online (often tacked on), it does not cost a lot to produce and at the same time, the core game gets an increased budget.
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#34streamjumperPosted 8/27/2013 7:06:40 AM
Orange_Apples posted...
ExampliaGratia posted...
Orange_Apples posted...
xHughJasx posted...
Kinect basic features behind a paywall? What the hell are you talking about teremei?

do you have any clue what you're talking about?


http://www.xbox.com/en-US/live

scroll down. Skype and OneGuide (the TV stuff) require Xbox Live Gold.


I thought basic Kinect features was motion controls in games and voice recognition. Not online Skype and tv control.


not based on how they are hyping up the Kinect 2.0. Not once did any presenter state that these features require Xbox Live.


When you're moving the goalposts you should lift with your legs, not with your back. I wouldn't want you hurting yourself there.
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#35Mr_arizonaPosted 8/27/2013 7:24:44 AM
DesperateMonkey posted...
So wait, a game that just uses online to show scores is considered an online game now???


As long as some online function is running even stuff like data gathering then yes. I got mad when I would be downloading stuff off the Dashboard, boot up Mass Effect 2, and it would pause my download till I quit Mass Effect 2. So technically yes it was an online capable game. LOL
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#36Gamer4e4Posted 8/27/2013 7:25:36 AM
scoobydoobydont posted...
Scooby: "I don't deliver my consumer dollars to EA any more"


This ^^
#37TeraPatrick2008Posted 8/27/2013 7:29:42 AM
Me: "F*ck You EA!"

All EA delivers is yearly sports updates you have to buy as a fan because they shut down old servers
#38TinyTim123Posted 8/27/2013 7:59:57 AM
Mr_arizona posted...
DesperateMonkey posted...
So wait, a game that just uses online to show scores is considered an online game now???


As long as some online function is running even stuff like data gathering then yes. I got mad when I would be downloading stuff off the Dashboard, boot up Mass Effect 2, and it would pause my download till I quit Mass Effect 2. So technically yes it was an online capable game. LOL


As long as it doesn't force one to be connected to the internet all the time to play, I don't see the big deal.
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#39vgsrulePosted 8/27/2013 9:23:06 AM
Pretty positive they said this about a year ago, just worded differently.

Back then they said they wouldn't publish a game without an online component of some kind (not necessarily multiplayer).
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#40TheOmacronPosted 8/27/2013 9:28:27 AM
This on the face of it is not a bad thing, and I happen to agree that all games would benefit with some degree of online connectivity. That doesn't mean full on multiplayer. It could be something as simple as a limited time period community challenge for an otherwise single player game, or constantly updating news feeds about the larger game universe.

With all that said, it should be optional. You should be able to unplug from the Internet for any game that is primarily single player and simply have those features that required connectivity be disabled. If the online features are as good as the devs are claiming, the players will choose to play connected. The problem comes when they feel the online features are only included as a form of DRM or to allow more timely advertising.