power of the cloud

#1Cosmic_DiabeticPosted 8/29/2013 10:26:33 PM
so in regards to Titanfall, I keep hearing how it will not come to PS4 because it won't have the "power of the cloud"(no one seems to feel like elaborating past that phrase of what it actually does) so it won't work on it like it will on the Xbo. yet the game is coming to 360 and PC which will not have that support the Xbo will. Is it just PR BS or am I missing something? I'm just curious I don't plan on getting the game since Destiny looks like a much better option but this cloud bizz leaves me a little confused
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#2FoppePosted 8/29/2013 10:31:28 PM
Technically they can connect any PS4 game to a cloud service, so most of it is PR.
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#3RayconPosted 8/29/2013 10:32:01 PM
Foppe posted...
Technically they can connect any PS4 game to a cloud service, so most of it is PR.


http://www.polygon.com/2013/6/12/4424022/sony-shuhei-yoshida-says-ps4-cloud-computing-calculations

Apparently so.
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#4NeoMonkPosted 8/29/2013 10:33:26 PM
FBs will swallow anything up... Cloud was just a marketing buzzword like HDTV & 3D!
They ate it right up.
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#5DemonedgePosted 8/30/2013 12:16:31 AM
Basically Titanfall on Xbox One appears to heavily utilize the cloud for offloading physics calculations and other calculations to run at it's current speeds. That's not to say a faster CPU/GPU couldn't negate that advantage. I personally think the Cloud is going to be a major impact in this console generation, larger than what most people are anticipating.

I can see pretty much every Xbox One title having dedicated servers from here on in as a result.

Sony or Respawn of course could pay for Cloud servers in order to utilize the cloud advantage for it's games, as the article posted states. However Sony don't really have enough money to purchase the servers to do this currently, and while Respawn might it would mean an additional cost to them if they choose to do so.
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#6James_4ortPosted 8/30/2013 12:36:44 AM
Demonedge posted...
Basically Titanfall on Xbox One appears to heavily utilize the cloud for offloading physics calculations and other calculations to run at it's current speeds. That's not to say a faster CPU/GPU couldn't negate that advantage. I personally think the Cloud is going to be a major impact in this console generation, larger than what most people are anticipating.

I can see pretty much every Xbox One title having dedicated servers from here on in as a result.

Sony or Respawn of course could pay for Cloud servers in order to utilize the cloud advantage for it's games, as the article posted states. However Sony don't really have enough money to purchase the servers to do this currently, and while Respawn might it would mean an additional cost to them if they choose to do so.


http://www.engadget.com/2012/07/02/sony-buys-gaikai/

guess again..

and LOL @ ppl who think the cloud will handle any real time game calculations.

the delay and bandwidth difference between the CPU/GPU vs. through your 25Mbps connection at 85ms ping is astronomical.

its computing Nanoseconds in your machine vs. Milliseconds to the servers(~90ns vs. ~90,000,000ns)
if not more
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#7HeavyLightPosted 8/30/2013 12:43:54 AM
http://www.playstationlifestyle.net/2013/08/09/playstation-brings-on-rackspace-talent-to-help-with-openstack-private-cloud-deployment/

http://www.thewhir.com/web-hosting-news/rackspace-to-help-sony-playstation-deploy-openstack-private-cloud

http://www.igameresponsibly.com/2013/08/09/playstation-brings-in-rackspace-talent-to-develop-playstation-4-cloud-solutions/

http://www.psu.com/forums/showthread.php/315612-Sony-turn-to-Rackspace-and-NASA-for-cloud-tech
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#8HeavyLightPosted 8/30/2013 12:49:21 AM
also
halo series on xbox and x360 from 2003 always on peer to peer
where the xbl fees go?
don't know
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#9DemonedgePosted 8/30/2013 12:59:24 AM
HeavyLight posted...
http://www.playstationlifestyle.net/2013/08/09/playstation-brings-on-rackspace-talent-to-help-with-openstack-private-cloud-deployment/

http://www.thewhir.com/web-hosting-news/rackspace-to-help-sony-playstation-deploy-openstack-private-cloud

http://www.igameresponsibly.com/2013/08/09/playstation-brings-in-rackspace-talent-to-develop-playstation-4-cloud-solutions/

http://www.psu.com/forums/showthread.php/315612-Sony-turn-to-Rackspace-and-NASA-for-cloud-tech


That's interesting. I hadn't heard that story. However for the poster above yours referring to the purchase of Gaikai. Gaikai isn't relevant in that it doesn't function or work the same way as MS' cloud. The benefits are different for the two.
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#10GotTruthPosted 8/30/2013 1:04:30 AM
SO from what I gather....no one can just SAY what the power of the "cloud" will actually DO. Outside of matchmaking......
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