so, are the ryse developer just lazy?

#1LaZyEyeZ0oPosted 9/13/2013 4:00:18 PM
I heard ryse was a kinect port. which is why the QTE are non-fallible, because for a kinect game it is probably necessary to do so.

but they moved the game to control-based game, and didn't bother to change it.

are they just cash grabbing and be lazy sause?
#2Skynet82997Posted 9/13/2013 4:01:00 PM
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#3GunningSoulPosted 9/13/2013 4:01:23 PM
I'm lazy.
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#4MrImpatient35Posted 9/13/2013 4:04:37 PM
They made 3 versions of the game. All Kinect, all controller, then both. Does that sound lazy?
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#5FusionCPosted 9/13/2013 4:05:05 PM
Crytek...they are a lot of things but LAZY isnt one of them. Not at all.
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#6LaZyEyeZ0o(Topic Creator)Posted 9/13/2013 4:05:34 PM
if they used the same version for everything and hope it fits. then yes, they are.
#7GothmogzPosted 9/13/2013 4:22:54 PM
well all those qte make more sense as kinect moves.
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#8LaZyEyeZ0o(Topic Creator)Posted 9/13/2013 4:27:35 PM
Gothmogz posted...
well all those qte make more sense as kinect moves.

yes, I'm afraid, they are not taking this game too serious.
#9LaZyEyeZ0o(Topic Creator)Posted 9/13/2013 5:48:48 PM
#10zerooo0Posted 9/13/2013 5:50:09 PM
The QTE are optional and if you don't play on easy you should be good according to Crytek. The new Gamescom demos they showed I didn't see one QTE pop up.
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