MS: Xbone specs don't matter

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  3. MS: Xbone specs don't matter
2 years ago#1
http://www.examiner.com/article/microsoft-xbox-one-specs-don-t-matter-can-t-speculate-from-pre-launch-hardware?cid=ex-games-rss

Looks like MS knows the Xbone can't stand up to the PS4. This should be interesting. Looks like that 50% more powerful rumor is more fact than fiction.
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2 years ago#2
I am just going to play N64 all next generation. I am now a N64 fanboy! Eat it!
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2 years ago#3
"For example, Harrison said the Xbox One could upgrade its CPU and GPU before its November release.

“So I think it’s impossible to draw any conclusions from that based on pre-launch unfinished hardware and unfinished operating systems,” Harrison said. “My main response is going to be always that it’s about having the best game experiences and the widest possible set of content that people want to play.”"

that is rather interesting.

how could they actually do that so late in the game, why would he even mention that if it was not something that they were looking at. Maybe just a ploy for preorders?
2 years ago#4
I really don't care about horsepower as long as everything is functional and competitive enough that it doesn't receive watered down Wii-style ports.
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2 years ago#5
Specs suddenly don't matter when you're in the weaker position.
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http://www.youtube.com/watch?v=HzLUYX7M1SQ -- The Xbox One Board
2 years ago#6
I totally agree, specs don't' matter but games do.
2 years ago#7
Well they can't really gloat so damage control is the only other likely alternative. I guess they can try begging by lowering the price or removing the kinect that nobody wants.
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2 years ago#8
rusty12000 posted...
I am just going to play N64 all next generation. I am now a N64 fanboy! Eat it!

The N64 was a great machine. You have my blessings.
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http://www.youtube.com/watch?v=HzLUYX7M1SQ -- The Xbox One Board
2 years ago#9
bob15x posted...
"For example, Harrison said the Xbox One could upgrade its CPU and GPU before its November release.

“So I think it’s impossible to draw any conclusions from that based on pre-launch unfinished hardware and unfinished operating systems,” Harrison said. “My main response is going to be always that it’s about having the best game experiences and the widest possible set of content that people want to play.”"

that is rather interesting.

how could they actually do that so late in the game, why would he even mention that if it was not something that they were looking at. Maybe just a ploy for preorders?


The original article puts it slightly different:

in the run up to launch of a console you’re going to get a slightly nuanced answer because the operating system’s not finished, the performance of the machine’s not locked, and as you may be aware we can increase CPU and GPU capability on Xbox One,”

I think he's talking about the "power of the cloud" thing there or they're thinking about overclocking something again.

The first one is known to be pretty much all marketing talk due to limited bandwidth and the second really doesn't seem like a good idea so close to launch and with so little testing time available.


So most likely, as you say, a ploy to get some pre-orders in "Our specs aren't final, we might increase them maybe someday!"
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2 years ago#10
At this point I don't even feel like trolling. It's just too easy. MS is trolling themselves.
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