Hard drive format

#11RyuuHou25Posted 10/12/2013 3:33:33 AM
2NIKNIM posted...
The Jackass posted...
Perhaps they are working on a new format and that's why there is the delay?

I mean it has to be different than Fat as it limits your file sizes nothing over 4 something gb I believe.


The days of FAT file sizes being limited to 4gb over a long time ago. They could still use ExFAT with their own encryption or UFS even?


Uh, blah? I have an external coded to FAT so it works on PS3 and it most certainly is limited to files of 4gb or less. Where'd you hear this?

On topic, they are completely against pirating, so whatever format makes it the most difficult for them is what they'll go with.
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#12FoppePosted 10/12/2013 3:42:13 AM
RyuuHou25 posted...
2NIKNIM posted...
The Jackass posted...
Perhaps they are working on a new format and that's why there is the delay?

I mean it has to be different than Fat as it limits your file sizes nothing over 4 something gb I believe.


The days of FAT file sizes being limited to 4gb over a long time ago. They could still use ExFAT with their own encryption or UFS even?


Uh, blah? I have an external coded to FAT so it works on PS3 and it most certainly is limited to files of 4gb or less. Where'd you hear this?

On topic, they are completely against pirating, so whatever format makes it the most difficult for them is what they'll go with.


It's because you use FAT32.
ExFAT supports up to 64 Zettabyte.
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#13EoinPosted 10/12/2013 3:56:14 AM
Foppe posted...
They documented nothing (or lost all their documentations) so they can't continue to develop it or port it to new hardware.

That's categorically not what the quote says. It says that they are unable to document it to the point where they could support it. That does not mean such documentation does not exist. It's Microsoft. I promise you that it does exist. The limitation is almost certain political rather than technical.

In terms of the Xbox One, what does NTFS offer that an encrypted, proprietary, simplified filesystem doesn't offer? It's pretty much nothing.

Foppe posted...
And Microsoft is forced to pay a license to Microsoft if they want to use it. If you pay a fee to yourself, then it's only seen on the paper.

Yes. Also, where the fee is seen doesn't matter. The Entertainment and Services division loses the money either way.

Foppe posted...
Instead of saying F*** THIS! and create something new that they actually document?

They've been trying to do that for decades. Look at http://en.wikipedia.org/wiki/Winfs
#142NIKNIMPosted 10/12/2013 4:11:34 AM(edited)
RyuuHou25 posted...
2NIKNIM posted...
The Jackass posted...
Perhaps they are working on a new format and that's why there is the delay?

I mean it has to be different than Fat as it limits your file sizes nothing over 4 something gb I believe.


The days of FAT file sizes being limited to 4gb over a long time ago. They could still use ExFAT with their own encryption or UFS even?


Uh, blah? I have an external coded to FAT so it works on PS3 and it most certainly is limited to files of 4gb or less. Where'd you hear this?

On topic, they are completely against pirating, so whatever format makes it the most difficult for them is what they'll go with.


Stock FAT32 is limited yes, however FAT32+, ExFAT and FAT32.IFS are all file system/extension variants implemented for exceeding the original 4gb limit.
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#152NIKNIMPosted 10/12/2013 4:09:17 AM
[This message was deleted at the request of the original poster]
#16GotTruthPosted 10/12/2013 4:09:49 AM
Snickleseed posted...
MrImpatient35 posted...
It will likely be some proprietary format.

FIXED


If I can NOT take my own video and audio files form my computer and play them on the XBone...I will simply NEVER get one.

No MP4, no AVI, no MP3 = a no buy. ever. period.
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#17SolisPosted 10/12/2013 8:53:18 AM
Eoin posted...
It'll almost certainly be proprietary, like external drive support for the Xbox 360 and like the Wii U, and like the internal hard drive on the PS3. It definitely will not be FAT32. It almost definitely will not be NTFS.

Err, the Xbox 360 used FAT32 with external drives. It was certainly NOT proprietary, you could still use the drive on any other device after configuring it for the Xbox 360.
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