Now that Cloud based dedicated servers are free, what games do you hope to see?

#1DesperateMonkeyPosted 10/18/2013 7:00:47 AM
My most anticipated games this year, in fact, is not a next gen game at all. It is Dark Souls 2. But there has always been one major issue with this game... Latency. Especially a game that is this tight and nuanced, the latency really made me hate multiplayer at times, especially when interacting with foreign players. I am very excited at the prospect of the next Dark Souls being on dedicated servers for the X1. It is one of my favorite series from the 7th generation and I think if they used the Cloud servers, it would fix my most major issue with the game.

What games do other people wish had dedicated servers but could never be done by a game or developer of such limited resources?
---
GT: ZiiX360 PSN: BoxFighter85
PC: i7 930@4Ghz | EX58 UD5 | GTX 460 SLI | 8GB DDR3 | 500GB Spinpoint | Vertex 2 180 SSD | Cooler Master HAF X | VG236H
#2BrownGottiPosted 10/18/2013 7:03:34 AM
I'm interested to see how fighting games will perform on dedicated servers. I can't think of any that use dedicated servers last gen and the lag was generally acceptable. So this gen should be even better.
#3jrbeerman11Posted 10/18/2013 8:24:24 AM
Free?
#4babamigPosted 10/18/2013 8:26:21 AM
jrbeerman11 posted...
Free?


"Free" for your live subscription of $59.99!
#5Ch3wyPosted 10/18/2013 8:29:43 AM
^Free for developers...
---
Every time you point out that something is an opinion Jesus shoots a kitten in the face.
#6XenoMechaPosted 10/18/2013 8:38:05 AM
Isn't it discounted for developers?
---
PSN: Eternius00
#7Ch3wyPosted 10/18/2013 8:38:37 AM
100% discount.
---
Every time you point out that something is an opinion Jesus shoots a kitten in the face.
#8DesperateMonkey(Topic Creator)Posted 10/18/2013 4:35:59 PM
Yeah MS confirmed that they are giving dedicated servers for free many times now. It's pretty cool. Basically multiplatform third-party games will likely have dedicated servers even if they are by a small developer.
---
GT: ZiiX360 PSN: BoxFighter85
PC: i7 930@4Ghz | EX58 UD5 | GTX 460 SLI | 8GB DDR3 | 500GB Spinpoint | Vertex 2 180 SSD | Cooler Master HAF X | VG236H
#9crynryanPosted 10/18/2013 9:26:41 PM
Lag won't go away, unless the internet protocols were to be redone and everything changed (which won't happen because of the cost, gaming isn't that high of a priority for change).

The main difference you'll be seeing is a somewhat consistent amount of lag through all the games that you play. Because of the connection to the servers (and not a random console in the game you joined), you should be connecting to the same server every game.

One really bad thing about this form of lag, is something that's seen really easily in Gears 3/Judgment, the whole "shooting around corners" thing. That has nothing to do with you, but has everything to do with the player who shot you's connection. But with everybody connecting to the same server (these servers will be performing better than Epic's), hopefully these problems won't happen as much, unless someone intentionally lags up their connections.
---
This feels warm. What is this feeling? Is it of warmth?
#10Cowboy082288Posted 10/18/2013 9:30:08 PM
BrownGotti posted...
I'm interested to see how fighting games will perform on dedicated servers. I can't think of any that use dedicated servers last gen and the lag was generally acceptable. So this gen should be even better.


This, this and more of this :)
---
PSN/XBL/Steam - cowboyoni