CBOAT: ESRAM will get better! (He brings good news for once)

#41Foxx3kPosted 10/24/2013 6:09:19 AM
ESRAM isn't a handicap right now because it functions nearly identically to the EDRAM in the XBox 360. A great deal of knowledge on how to use it already exists.
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#42TonyMontana916Posted 10/24/2013 6:09:47 AM
benjimain posted...
TonyMontana916 posted...
Please stfu. The guy just posts garbage rumors that he gets from supposed industry insiders. Where is the prince of persia game that was exclusive to xbox one at E3? Where's mirror's edge 2 exclusivity to xbox one? where's the ps4 also having drm at e3? That's right i'm still waiting for these to get confirmed because obviously they didn't happen like he said they would.

If you love him so much on GAF then stay on GAF honestly. Sadly I take rumors just as they are, RUMORS. Until it's officially verified it's just a stupid rumor and some guy that's been proven to be wrong time and time again. How about posting the source of your leaks? or even better, a picture to back up your claim? no? then it's just an unverified rumor that has no bases to be taken as fact.

Until any dev comes out and says something official or someone like eurogamer proves what a resolution is running at then I'll take it with a grain salt.


Lmao at your level of mad.


Oh I'm not mad. I just know the difference between a fact and a rumor. Was only trying to clear that up for you since you obviously don't know what they are.
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#43_Elite_Bushido_Posted 10/24/2013 6:24:53 AM
benjimain posted...
Also, I'm not sure if from CBOAT or some other tech insider, but the hardware differences have now been fully disclosed with advantage to each respective console highlighted:

Xbone: 1.18 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%


Fyi: those percentages aren't performance differences
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#44Troll_DirectoryPosted 10/24/2013 6:33:25 AM
_Elite_Bushido_ posted...
benjimain posted...
Also, I'm not sure if from CBOAT or some other tech insider, but the hardware differences have now been fully disclosed with advantage to each respective console highlighted:

Xbone: 1.18 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%


Fyi: those percentages aren't performance differences
woah, that's not actually going to be very informative. he doesn't even know the source of the info, he just blindly posted it, and then complained when someone else did the same thing in another topic because he did it HERE first. so you can't expect him to know what those percentages mean unless you explain them to him.
#45bob15xPosted 10/24/2013 6:37:22 AM
Last gen it was all about how more powerful the cell was as a cpu therefore games would be so much better on the the ps3 than 360 even though the ps3 had a weaker gpu and worse memory setup.


this gen its, the ps4 games will be much because it has a better gpu and a better memory setup even though it has a weaker cpu than the xbox one.

exact opposite of last gen with the same results that the sony platform will have better games.

So the cpu was really important last gen, this gen its completely ignored.
#46snowboard340Posted 10/24/2013 6:38:43 AM
CBOAT is still not a reliable source, until he gets his recent prediction rate to be at least 90% correct, rather than <25%.
#47SunDevil77Posted 10/24/2013 6:43:56 AM
benjimain posted...
Oh okay, I guess this thread isn't true and the ESRAM won't get better then, so not even 720-900p for you. Ouch!


Dude, that's like...a 10 year old's temper tantrum.
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#48SazerfanPosted 10/24/2013 6:48:27 AM
_Elite_Bushido_ posted...
benjimain posted...
Also, I'm not sure if from CBOAT or some other tech insider, but the hardware differences have now been fully disclosed with advantage to each respective console highlighted:

Xbone: 1.18 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%


Fyi: those percentages aren't performance differences


I assume it's the "number of this particular hardware" difference, but real performance difference are hard to quantify, so that's about as close as we can get reliably I suppose. I keep seeing different numbers of the "quantified performance" all over the place.
#49scoobydoobydontPosted 10/24/2013 6:51:36 AM
I never trusted that Mr. buttocks until now, but since it's positive news it must be true! =)

For someone who isn't here to troll One and has no intention of getting it, I spend way too much time posting here... *reassesses priorities in life*
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#50schmarkenheimerPosted 10/24/2013 6:53:48 AM
Sazerfan posted...
_Elite_Bushido_ posted...
benjimain posted...
Also, I'm not sure if from CBOAT or some other tech insider, but the hardware differences have now been fully disclosed with advantage to each respective console highlighted:

Xbone: 1.18 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%


Fyi: those percentages aren't performance differences


I assume it's the "number of this particular hardware" difference, but real performance difference are hard to quantify, so that's about as close as we can get reliably I suppose. I keep seeing different numbers of the "quantified performance" all over the place.


That's exactly what it is. If we're talking performance difference in PCs, it'll be about 7770 v 7850. The biggest difference comparing between all of them would be the 8 ACEs in the PS4 though, seeing as the 7850 has only 2. Clock speed differences roughly even things out between the PC and their console counterparts.
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