Microsoft's cloud computing will make all games INFINITE resolution later on y/n

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2 years ago#11
power up!
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2 years ago#12
you people are extremely childish, they never said cloud computing would offload any type of rendering or even anything that would be computed with the gpu. It's for things that don't need to be refreshed 60 times a second, like AI and persistent worlds. You morons seem to think you magically know more about this than the developers using it when none of you have any real idea what you're talking about.

http://www.vg247.com/2013/08/01/xbox-one-cloud-processing-gives-forza-5-600-more-ai-capability-says-dev/

Whether or not this is an exaggeration it still shows what kinds of things experienced game developers are expecting from it, if they take advantage of it.
2 years ago#13
The power of the cloud was said to be infinite yet it can't even accomplish native 1080p.
2 years ago#14
The power of the cloud is going to be use to store the users personal data. Nothing more nothing less.
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2 years ago#15
181stCommander posted...
The power of the cloud is going to be use to store the users personal data. Nothing more nothing less.


So all infinite power can accomplish is storing data...wow. I guess my PC, my phone, my PS3 and my 360 all have infinite power too then.
2 years ago#16
I find it funny, that as much of a trolling topic this is, That so many people believe the cloud can actually affect graphical performance.
2 years ago#17
a687947 posted...
you people are extremely childish, they never said cloud computing would offload any type of rendering or even anything that would be computed with the gpu. It's for things that don't need to be refreshed 60 times a second, like AI and persistent worlds. You morons seem to think you magically know more about this than the developers using it when none of you have any real idea what you're talking about.

http://www.vg247.com/2013/08/01/xbox-one-cloud-processing-gives-forza-5-600-more-ai-capability-says-dev/

Whether or not this is an exaggeration it still shows what kinds of things experienced game developers are expecting from it, if they take advantage of it.


They actually were saying the Cloud "could" make the Xbone perform on par with the Ps4, despite the hardware difference.

That basically means the cloud needs to be about 40% of the Xbone's processing power to meet the statement.
2 years ago#18
Theoretically they could stream games at high resolution like how onlive do things. But people would need good internet connections and MS would need to have powerful machines on standby.
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2 years ago#19
power overwhelming
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2 years ago#20
Bikes- posted...
Theoretically they could stream games at high resolution like how onlive do things. But people would need good internet connections and MS would need to have powerful machines on standby.
It's a legit possibility, this is where variable resolution would enter into the mix. The Ethernet is wired right onto the SoC!
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