Azure and Gaming - global outage

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2 years ago#1
http://www.igameresponsibly.com/2013/11/01/xbox-one-power-cloud-global-failure/
http://www.theregister.co.uk/2013/10/30/windows_azure_global_fail/

With Microsoft lobbying for more reliance on their cloud based Azure even for single player games, and the recent worldwide crashes and outages, what future is ahead of the idea of always online gaming? Do you think it was a one time thing, or will such occurrences repeat themselves in the future, preventing gaming on One for hours, if not days?
2 years ago#2
Single player gaming will not be effected by this. Not to mention they have on-site teams, 24h a day constantly monitoring.
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2 years ago#3
khardbored posted...
Single player gaming will not be effected by this. Not to mention they have on-site teams, 24h a day constantly monitoring.


Single player games that uses the cloud for compute work will be unplayable tho
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2 years ago#4
Viryu posted...
http://www.igameresponsibly.com/2013/11/01/xbox-one-power-cloud-global-failure/
http://www.theregister.co.uk/2013/10/30/windows_azure_global_fail/

With Microsoft lobbying for more reliance on their cloud based Azure even for single player games, and the recent worldwide crashes and outages, what future is ahead of the idea of always online gaming? Do you think it was a one time thing, or will such occurrences repeat themselves in the future, preventing gaming on One for hours, if not days?


Things break, stop working, its just the nature of technology.

I personally dislike the idea of using cloud based computing for any offline stuff. One day at the office the office network went down the whole day, and the office was in a complete standstill(Phones were voip). It just shows how much would go wrong when something is to heavily dependent on internet.
2 years ago#5
Xeeh_Bitz posted...
khardbored posted...
Single player gaming will not be effected by this. Not to mention they have on-site teams, 24h a day constantly monitoring.


Single player games that uses the cloud for compute work will be unplayable tho


Uhm, no.
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if (instr(buf,sys_errlist[errno])) /* you don't see this */
2 years ago#6
khardbored posted...
Xeeh_Bitz posted...
khardbored posted...
Single player gaming will not be effected by this. Not to mention they have on-site teams, 24h a day constantly monitoring.


Single player games that uses the cloud for compute work will be unplayable tho


Uhm, no.


Do explain how games that would (because there aren't any right now) use cloud computing won't be affected by the cloud going down?
2 years ago#7
kharbored, are you still there?
2 years ago#8
So this is the future of gaming.
2 years ago#9
CyborgTwenty posted...
So this is the future of gaming.


no the future of gaming is someone hacking into psn and having it down for a month.
2 years ago#10
khardbored posted...
Xeeh_Bitz posted...
khardbored posted...
Single player gaming will not be effected by this. Not to mention they have on-site teams, 24h a day constantly monitoring.


Single player games that uses the cloud for compute work will be unplayable tho


Uhm, no.

Ummmm....YES.

If a game is developed to rely on "the cloud" for computing purposes, if that cloud isn't available, said game either will NOT function or function at an inferior level. Duh.
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If you're omnipotent and all-powerful...why would you need to REST? On the 7th or ANY day?
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