CoD Resolution explained.

#11Ramsus082Posted 11/4/2013 11:56:04 AM
Rubin makes a point that in the conversations with other developers he's had, most of them are shooting for 720p right off the bat, including TitanFall. That could be to just get the games out by launch or near after, or because it's not worth the development resources to try and milk the eSRAM for all it's worth. Likely, a combination of the two. Leadbetter made a good point in his follow-up article, that if huge studios with vast resources like DICE and InfinityWard couldn't/wouldn't do it, then it might be a trend for smaller 3rd party studios(read: all of them) to target lower resolutions from the beginning of development.

If it's truly only the hardcore/internet junkies who care about the differences between 720 and 1080p, and the X1 audience in general doesn't mind, then there's really no incentive to pour more resources into it if you're a 3rd party studio. We'll see how the soft-core public reacts.
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#12HowardTheMizerPosted 11/4/2013 12:00:03 PM
Ramsus082 posted...
Rubin makes a point that in the conversations with other developers he's had, most of them are shooting for 720p right off the bat, including TitanFall. That could be to just get the games out by launch or near after, or because it's not worth the development resources to try and milk the eSRAM for all it's worth. Likely, a combination of the two. Leadbetter made a good point in his follow-up article, that if huge studios with vast resources like DICE and InfinityWard couldn't/wouldn't do it, then it might be a trend for smaller 3rd party studios(read: all of them) to target lower resolutions from the beginning of development.

If it's truly only the hardcore/internet junkies who care about the differences between 720 and 1080p, and the X1 audience in general doesn't mind, then there's really no incentive to pour more resources into it if you're a 3rd party studio. We'll see how the soft-core public reacts.


If the x1 audience in general doesn't mind, why do we keep seeing responses showing other titles like fifa 14, ryse, forza, etc being produced in higher resolution formats? You can't have your cake and eat it, too. Either 720P matters or it doesn't.... if game play is the same for ps4 and x1, why wouldn't you take the higher resolution for the cheaper price?
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#13Ramsus082Posted 11/4/2013 12:24:14 PM
HowardTheMizer posted...
Ramsus082 posted...
Rubin makes a point that in the conversations with other developers he's had, most of them are shooting for 720p right off the bat, including TitanFall. That could be to just get the games out by launch or near after, or because it's not worth the development resources to try and milk the eSRAM for all it's worth. Likely, a combination of the two. Leadbetter made a good point in his follow-up article, that if huge studios with vast resources like DICE and InfinityWard couldn't/wouldn't do it, then it might be a trend for smaller 3rd party studios(read: all of them) to target lower resolutions from the beginning of development.

If it's truly only the hardcore/internet junkies who care about the differences between 720 and 1080p, and the X1 audience in general doesn't mind, then there's really no incentive to pour more resources into it if you're a 3rd party studio. We'll see how the soft-core public reacts.


If the x1 audience in general doesn't mind, why do we keep seeing responses showing other titles like fifa 14, ryse, forza, etc being produced in higher resolution formats? You can't have your cake and eat it, too. Either 720P matters or it doesn't.... if game play is the same for ps4 and x1, why wouldn't you take the higher resolution for the cheaper price?



They do care, I don't really think that the Internet exists in some sort of vacuum that's cut-off from the rest of the gaming industry and fanbase like many suggest here. This board and others like it that are dedicated to a specific console are essentially the "first line of defense" for the console; Good news is great news, and bad news is "eh, that's not a big deal". Nobody wants to express their disappointment here about this issue(resolutiongate) for fear of empowering the other side. It's really difficult to have any sort of rational discussion about the cons of this console, because the only posters who want to weigh in on this issue don't have any interest in it at all, or want to troll the hell out of this place. That lowers the bar for discussion right off the bat.
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#14LICKWIDPAlNPosted 11/4/2013 12:27:47 PM
Exactly. Additionaly, why did devs go straight for 1080p on the PS4?

The problem with this situation is that no matter how much someone explains XBones situation, they are losing. All the explanations in the world cannot negate the reality of the situation because the PS4 had no special treatment just like the Xbox one.

You can't say" well devs were just trying to get games out for the Xbone" when the devs were doing THE SAME THING for PS4.
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