Even if you hate Jim Sterling you have to admit he has a point...

#11NeoMonkPosted 11/5/2013 2:01:45 AM
^ I'm glad you proved my point. Talk about regurgitating... yeesh...
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#12Psychosis1001Posted 11/5/2013 3:37:34 AM
TC, you're a Sony Pony in disguise aren't you?
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Official voice of the Xbox One cheerleader brigade. Will shamelessly lie, cheat and retreat in service of the One.
#13FeatherwindPosted 11/5/2013 4:24:28 AM
scoobydoobydont posted...
He doesn't have a point. He's literally (and figuratively) all round, squishy curves. Every Sterling "point" is just regurgitated, entitled forum whining (*cough*NeoGAF) and only the entitled (and incredibly credulous) are impressed by the transparent pandering to forum group think. Game companies have every right to be as vague and secretive as they want. They are a business, and have no obligation to support better "games journalism" (not their business) or offer any info up to their consumers beyond basic point of sale info printed on the packaging.


I did not watch the video as I'm at work but could you elaborate what exactly is the problem here? Why the game companies have the right to be secretive but the gamers don't have the right to complain about it? In general the "X is a business" thing is not really an excuse to almost any behaviour or an useful thing to say because the people complaining about it are consumers. If people want them to support better games journalism then that is what they have to do and what they should do. There is no problem in making people want that by explaining how it is a harmful and undesirable thing. If the explanation is convincing then people can expect and demand less secrecy.

In fact it is the company who is "entitled" if they think they are the ones who decide what they should do.
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pathological
#14JusticeSwordPosted 11/5/2013 5:05:42 AM
The publishers may not want to be known for cutting funding then releasing the game anyway?

How about, & this is a small suggestion, they should NOT do that then?

If a publisher or dev or console maker have the gall to demand a premium for the unfinished buggy crap they release then they should face the consequences & the backlash, because its better to come clean than it is to try & hide it & still get caught.
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PSN:TheDragonzord
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#15Jx1010Posted 11/5/2013 5:31:14 AM
"Its business so its ok to screw the customer"??????
What a bunch of sorry fanboys
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Currently playing: Persona 3 FES and Resident Evil 6
#16NewMoonShadow(Topic Creator)Posted 11/5/2013 6:22:30 AM
scoobydoobydont posted...
He doesn't have a point. He's literally (and figuratively) all round, squishy curves. Every Sterling "point" is just regurgitated, entitled forum whining (*cough*NeoGAF) and only the entitled (and incredibly credulous) are impressed by the transparent pandering to forum group think. Game companies have every right to be as vague and secretive as they want. They are a business, and have no obligation to support better "games journalism" (not their business) or offer any info up to their consumers beyond basic point of sale info printed on the packaging.


They have a right to be as secretive as they want, sure. And we have a right to ask what the Hell they're being so secretive about. As Jim pointed out the movie industry, a far more powerful and booming industry, doesn't have this kind of crap. Yeah there are NDA's and crap to try to prevent leaks and spoilers, but they don't go to the ridiculous lengths game companies do to keep things hush-hush. "G.I. Joe Retaliation" was delayed 6 months so they could add decent 3D to it. Fair enough. Annoying, but fair enough. "Watch Dogs" was delayed six months because... because... they wanted to make it better? Okay...? And that means...?

And Sessler was entirely right about the absurdity of what Sony was doing from his POV, but the Sessler thing doesn't even belong in this argument. But what can you expect from someone who doesn't ever fact check and is unaware that Games on Demand actually go in sale and drop in price regularly (both things Sterling the idiot expressly claimed didn't happen to justify his anti-xbone rantings). I can see why known pony trolls like Neomonk and company are a fan though.


Games on Demand don't go down in price WITH the physical product though, they MAY go down in price years after the game has hit the bargain bin in stores. Games you can find for 20-30 bucks on disc will continue to sell for 50-60 bucks in Games on Demand. While Steam prices start lower than the disc-based console prices, and consistently stay there until the game is 20 bucks across the board. Can you really not see the difference?

Also Games on Demand sales are a joke compared to Steam and GOG. That's a simple fact.
#17SirLemontPosted 11/5/2013 2:09:54 PM
scoobydoobydont posted...
He doesn't have a point. He's literally (and figuratively) all round, squishy curves. Every Sterling "point" is just regurgitated, entitled forum whining (*cough*NeoGAF) and only the entitled (and incredibly credulous) are impressed by the transparent pandering to forum group think. Game companies have every right to be as vague and secretive as they want. They are a business, and have no obligation to support better "games journalism" (not their business) or offer any info up to their consumers beyond basic point of sale info printed on the packaging.

And Sessler was entirely right about the absurdity of what Sony was doing from his POV, but the Sessler thing doesn't even belong in this argument. But what can you expect from someone who doesn't ever fact check and is unaware that Games on Demand actually go in sale and drop in price regularly (both things Sterling the idiot expressly claimed didn't happen to justify his anti-xbone rantings). I can see why known pony trolls like Neomonk and company are a fan though.


This has got to be one of the most idiotic things I've read today.

First and foremost, the consumer has every right to demand anything and everything about a particular product before purchasing and and any company offering any type of product or service has an obligation to comply. That's how you do business and videogames are no exception to this rule.

Second, Games on Demand "sales" are a joke. Their so-called specials are still significantly higher than retail and many of their games still retail at full price, YEARS after their initial release. It's absurd to think this is a good thing.

Third, it seems that you have your head so far up Microsoft's backside that you see any call of accountability towards gaming companies as an attack on the Xbox One. The issue is bigger than that but Microsoft is one of the main culprits. That has your panties in a twist.