There is no reason Xbox One shouldn't be able to handle CoD Ghost 1080p/60fps.

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2 years ago#1
Granted, it's a screenshot only showcasing the textures but this is how it looks on the PC maxed.

http://imageshack.us/a/img24/954/pye1.jpg

This isn't to knock the Xbox One, so don't think I'm trolling I just have no idea how it was so difficult to get this game 1080p/60fps on the Xbox One. Battlefield 4, I can understand but THIS?????
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GT:Triple S 06
Steam ID:triples22
2 years ago#2
IMO if they took another six months to come to terms with Xbone's weird memory set up, they probably could, but they want it at launch. I'm sure BO3 or whatever will manage it.
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#3
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2 years ago#4
I'm pretty sure Rubin made the same comments; If they had more time they probably could have done it. That's probably true of a lot of optimizations though, naturally the more time you have to focus on something the better the results will be.

Anyway, it's not like the shell of IW is the greatest development team or anything. But Digital Foundry made an interesting observation that their resources are vast, definitely much more so than almost any 3rd party studio. It could be a sign that we're in for more games with shoddy optimizations, or it could be a sign that IW just didn't care enough about typical game development standards, since CoD is a cash cow and it'll sell regardless. There's merit to both arguments, and it's probably a little of both in my opinion.
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2 years ago#5
Also, the fact that the game is pretty smooth on current gen consoles without the hiccups of the PS4/X1 versions implies that it's also probably the limitations of a last-gen engine being ported.
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2 years ago#6
im sure your not going to notice the difference that much stop complaining about it. if you don't like that cod is in 720p don't buy it.. get over it.
2 years ago#7
How difficult? you clearly don't know a thing about specs. X1 is 50% weaker than PS4, PS4 can do 1080p 60fps because its stronger. If X1 is forced to go 1080p it basically can, at the expense of FPS. X1 can easily do 1080p but it may run at 15fps-30fps, really you wanna play at 15fps? good luck with that.
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PS4 GPU: 1152 GCN, 1.84 TFLOPS, 72 TMUs, 32 ROPs, 8GB GDDR5
XB1 GPU :: 768 GCN, 1.31 TFLOPS, 48 TMUs, 16 ROPs, 8GB DDR3+eSRAM
2 years ago#8
jairusmonillas posted...
How difficult? you clearly don't know a thing about specs. X1 is 50% weaker than PS4, PS4 can do 1080p 60fps because its stronger. If X1 is forced to go 1080p it basically can, at the expense of FPS. X1 can easily do 1080p but it may run at 15fps-30fps, really you wanna play at 15fps? good luck with that.


More ironing.
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"I don't hate people, I just feel better when they're not around." - Charles Bukowski
http://i.imgur.com/mRh5ifp.png
2 years ago#9
jairusmonillas posted...
How difficult? you clearly don't know a thing about specs. X1 is 50% weaker than PS4, PS4 can do 1080p 60fps because its stronger. If X1 is forced to go 1080p it basically can, at the expense of FPS. X1 can easily do 1080p but it may run at 15fps-30fps, really you wanna play at 15fps? good luck with that.


You clearly didn't look at the screenshot to see what I was talking about. But trolls going to troll.
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GT:Triple S 06
Steam ID:triples22
2 years ago#10
The goal was not for it to be a good game but for it be out at launch
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