What's the most horrific thing about dead rising?

#21scoobydoobydontPosted 11/12/2013 1:19:17 PM
BingSanpao posted...
Oh you're definitely weird but if 15 FPS was an acceptable standard all games would not only run cutscenes but gameplay at that rate and they don't. It's not only because of input lag, smoother games are overall a better experience. Now Dead Rising 2 had pretty much the same issue so at this point it becomes very obvious bluecastle simply do not know how to optimise their games properly.


Just so we're clear, I'm not saying 15 is ideal, just that I could tolerate it until that point and still manage to enjoy myself. I have nothing against 60 fps or even steady 30, I just don't need it. If DR3 was on both consoles and it was noticeably better on PS4, I would endorse all the bashing its currently getting on Xbone, but it isn't and I know I can tolerate and even enjoy it in the state it's in on Xbone.
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"I don't hate people, I just feel better when they're not around." - Charles Bukowski