Will Xbox Live be able to handle launch day? (PSN is having issues)

  • Topic Archived
  1. Boards
  2. Xbox One
  3. Will Xbox Live be able to handle launch day? (PSN is having issues)
2 years ago#11
It'll be rough, like most online launches, I think. Every company always thinks they can handle the traffic, but it seems like they never can. Minor hiccups all around.
---
100% CJ = 100% victory
tbh, Chris Johnson should go back... to Mount Olympus. - Bio_Insanity
2 years ago#12
SythisTaru posted...
kuter posted...
Xbox is mostly US, while PSN is worldwide. Big difference.


Lol, you trolling?


Far from it, just saying most of the Xbox fanbase are located around the US, while PSN is located world wide
2 years ago#13
I am really hoping that Microsoft utilizes Azure for the launch. If they are able to dedicate a good portion of those 300,000 servers to the launch then we really shouldn't have any problems with Xbox Live. But there is no way to know.
---
if (instr(buf,sys_errlist[errno])) /* you don't see this */
2 years ago#14
I think from a technical standpoint Microsoft is better equipped to deal with the heavy launch traffic. But with how many people will be trying to download that large patch at the same time I fiind it hard to believe that anyone could handle that without lag or disconnections. I'm just hoping LIVE doesn't crash all together and that there's nothing wrong with the hardware.
2 years ago#15
vashtricham posted...
Excal1bur posted...
segamaster316 posted...
It'll definitely go down with everyone on trying to download things at once.


you have multiple timezones for people picking up the console at midnight launch, then you have the people getting deliveries throughout the day and people picking them up after work and such.

It will be no where near everybody downloading things at once, and people being apologetic to Sony for the complete failure of their network yet again is a joke.


How is it a complete failure when most were on it just fine for the past few days, even live has gone down before


how was most on when the network was down consistantly.
2 years ago#16
ACx7 posted...
I think from a technical standpoint Microsoft is better equipped to deal with the heavy launch traffic. But with how many people will be trying to download that large patch at the same time I fiind it hard to believe that anyone could handle that without lag or disconnections. I'm just hoping LIVE doesn't crash all together and that there's nothing wrong with the hardware.



This Link Describes it best just hope Gamefaq will let me post it

http://i.imgur.com/ys0fjR2.jpg
2 years ago#17
Staranime010 posted...
ACx7 posted...
I think from a technical standpoint Microsoft is better equipped to deal with the heavy launch traffic. But with how many people will be trying to download that large patch at the same time I fiind it hard to believe that anyone could handle that without lag or disconnections. I'm just hoping LIVE doesn't crash all together and that there's nothing wrong with the hardware.



This Link Describes it best just hope Gamefaq will let me post it

http://i.imgur.com/ys0fjR2.jpg


This link describes it better.

http://www.theregister.co.uk/2013/10/30/windows_azure_global_fail/
---
90% DVR 10% Gaming all thrown into one!
2 years ago#18
It will be okay for the most part.
---
GT: DarknessSniperX
dustloop: Legion13
2 years ago#19
As long as I can get on to patch, I won't be worried. I plan on playing Forza and FIFA while Live is potentially having issues. Battlefield will be later in the weekend after I see confirmations that everything's working right. I'd rather not get frustrated due to foreseen issues.
---
Currently Playing - Final Fantasy XIV: A Realm Reborn (PS3)
http://na.finalfantasyxiv.com/lodestone/character/2249706/
  1. Boards
  2. Xbox One
  3. Will Xbox Live be able to handle launch day? (PSN is having issues)

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived