'Dead Rising 3's frame rate is extremely choppy...'

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2 years ago#1
'It's also impossible to avoid the game's performance issues. Dead Rising 3's frame rate is extremely choppy, the pop-in eminently noticeable, and I encountered many other occasional bugs such as game audio cutting out, survivors getting stuck on scenery, and one enemy whose mohawk kept popping in and out of existence. Dead Rising 3's ability to fill its streets with hundreds of zombies at once is certainly impressive, but the game is a poor choice if you're looking to show off the graphical power of a brand new Xbox One.'

From Gamespot...
2 years ago#2
Yet game informer said they had no issues.....
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2 years ago#3
I'll bet it's choppy.

Choppy this zombie.

Choppy that zombie.

Choppy that one over there...
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2 years ago#4
Reflex-Arc posted...
I'll bet it's choppy.

Choppy this zombie.

Choppy that zombie.

Choppy that one over there...


Choppy Choppy Day One.
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2 years ago#5
Kocano26 posted...
Yet game informer said they had no issues.....


Destructoid also mentioned no noticeable frame rate issues.
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the bitter truth is that in the grand scheme of things, the average piece of junk is probably more meaningful than our criticism designating it so. ~ Anton Ego
2 years ago#6
So much for a newly released "next-gen" hardware, rofl
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2 years ago#7
Kocano26 posted...
Yet game informer said they had no issues.....


IGN also says it ran smooth as well so idk
2 years ago#8
il_capitano posted...
So much for a newly released "next-gen" hardware, rofl


You're so cool..
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2 years ago#9
Kocano26 posted...
Yet game informer said they had no issues.....


xbox360a mentioned the texture popping from time to time but not frame rate issues.

A lot of those non component technical things can be fixed with a patch at least. Love how patches mean a dev can be lazy, don't you?
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2 years ago#10
il_capitano posted...
So much for a newly released "next-gen" hardware, rofl


I don't get the joke.
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